Support · Mythic
Max Stats
In 14,318 recent games across all tracked 3v3 modes, Max's team won 49.2% of the time (95% range 48–50%). Max's strongest mode in this data is Bounty. On the current Ranked maps, Max does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Max's strongest current Ranked map in this data. Add bans and picks to see where Max ranks.
- Win rate
- 49.2%
- Games
- 14,318
- Best mode
- Bounty
- Best Ranked map
- Triple Dribble
Max's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Max's position among all rated brawlers in that mode.
Best maps for Max
Maps where Max's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Cabin FeverBrawl Hockey | 58.7% | 51–66% | #12 of 84 | 167 |
| Triple DribbleBrawl Ball · Ranked | 53.2% | 50–56% | #54 of 107 | 1,152 |
| Shooting StarBounty · Ranked | 53.1% | 50–56% | #17 of 105 | 1,192 |
Weaker maps for Max
Maps where Max's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| JednaHeist | 35.6% | 27–45% | #80 of 99 | 104 |
| Open SpaceGem Grab | 34.3% | 24–46% | #53 of 62 | 70 |
| TurnoverBasket Brawl | 34.9% | 25–47% | #52 of 61 | 66 |
| Bridge Too FarHeist · Ranked | 36.7% | 27–47% | #54 of 65 | 90 |
| Ball HogBasket Brawl | 38.5% | 30–48% | #64 of 81 | 104 |
| Layer CakeBounty · Ranked | 43.3% | 39–48% | #61 of 101 | 395 |
Draft notes for Max
- Strongest mode in the data: Bounty (#21 of 107 rated brawlers). Weakest: Basket Brawl (#78 of 97).
- In the current Ranked pool, Max does best on Triple Dribble (53.2%) and worst on Hot Potato (32.4%).
- How BrawlPick's picker models Max: medium range, high mobility, medium durability — "Team speed boost and pressure; enables divers and ball carriers." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Max?
The picker weighs Max against every other option for your map, the bans, your team and the enemy picks — and explains why.
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