Best Brawlers for Bounty
Bounty is a 3v3 mode where every takedown adds stars and the team with the most stars wins. The best Bounty brawlers deal safe, long-range damage, manage their own star value and avoid feeding the enemy.
Scope: all Bounty maps combined, from Ranked and regular 3v3 battles (not Ranked only).
Statistics as of today
Most reliable Bounty picks in this data: Bolt (58.7%, 2,286 games), Wendy (57%, 7,495 games) and Gus (55.9%, 16,894 games).
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Best observed Bounty picks
All Bounty maps combined, in a conservative order: by the low end of each brawler's 95% range, so ranking high needs a high win rate and enough games. Observed results (see how BrawlPick's statistics work), not a personal recommendation.
| # | Brawler | Win rate | 95% range | Pick rate | Games |
|---|---|---|---|---|---|
| 1 | 58.7% | 57–61% | 3.3% | 2,286 | |
| 2 | 57% | 56–58% | 10.8% | 7,495 | |
| 3 | 55.9% | 55–57% | 24.3% | 16,894 | |
| 4 | 57.3% | 54–60% | 1.7% | 1,168 | |
| 5 | 55.5% | 54–57% | 7% | 4,842 | |
| 6 | 55.1% | 54–56% | 8.8% | 6,127 | |
| 7 | 54.6% | 53–56% | 11.1% | 7,731 | |
| 8 | 54.6% | 53–56% | 7.4% | 5,138 | |
| 9 | 54.3% | 53–56% | 8.1% | 5,659 | |
| 10 | 53.4% | 53–54% | 43.1% | 29,974 |
* Fewer than 150 games: a limited sample, so the range is wide.
Show the other 98 brawlers (ranks 11–108)
| # | Brawler | Win rate | 95% range | Pick rate | Games |
|---|---|---|---|---|---|
| 11 | 53.4% | 53–54% | 20% | 13,921 | |
| 12 | 54.1% | 52–56% | 3.9% | 2,729 | |
| 13 | 53.1% | 52–54% | 10.9% | 7,558 | |
| 14 | 55.4% | 52–59% | 1.1% | 763 | |
| 15 | 52.9% | 52–54% | 9.5% | 6,581 | |
| 16 | 52.8% | 52–54% | 10.3% | 7,138 | |
| 17 | 52% | 51–53% | 42.5% | 29,602 | |
| 18 | 55% | 51–59% | 1.1% | 737 | |
| 19 | 53.1% | 51–55% | 3.7% | 2,569 | |
| 20 | 54.3% | 51–57% | 1.4% | 967 | |
| 21 | 53.2% | 51–55% | 2.9% | 2,019 | |
| 22 | 51.9% | 51–53% | 7.6% | 5,293 | |
| 23 | 51.4% | 50–52% | 15.5% | 10,761 | |
| 24 | 51.8% | 50–53% | 6.2% | 4,311 | |
| 25 | 52.5% | 50–55% | 2.7% | 1,867 | |
| 26 | 53.1% | 50–56% | 1.4% | 975 | |
| 27 | 50.7% | 50–52% | 20.5% | 14,271 | |
| 28 | 50.8% | 50–52% | 15.2% | 10,611 | |
| 29 | 52.5% | 50–55% | 1.9% | 1,344 | |
| 30 | 50.7% | 50–52% | 9.8% | 6,813 | |
| 31 | 50.7% | 49–52% | 7.7% | 5,367 | |
| 32 | 53% | 49–57% | 1% | 690 | |
| 33 | 51.6% | 49–54% | 2.4% | 1,693 | |
| 34 | 52.1% | 49–55% | 1.6% | 1,124 | |
| 35 | 50.1% | 49–51% | 14.2% | 9,850 | |
| 36 | 49.8% | 49–51% | 8.2% | 5,703 | |
| 37 | 51.7% | 48–55% | 1.3% | 915 | |
| 38 | 49.5% | 48–51% | 7.2% | 5,007 | |
| 39 | 48.8% | 48–50% | 21.7% | 15,092 | |
| 40 | 51.4% | 48–55% | 1.2% | 825 | |
| 41 | 50.3% | 48–53% | 2.5% | 1,768 | |
| 42 | 49.4% | 48–51% | 4% | 2,813 | |
| 43 | 49.2% | 47–51% | 4.7% | 3,296 | |
| 44 | 49.3% | 47–51% | 4.1% | 2,885 | |
| 45 | 48.2% | 47–49% | 22.2% | 15,418 | |
| 46 | 48.2% | 47–49% | 16.9% | 11,739 | |
| 47 | 48.9% | 47–51% | 4.4% | 3,093 | |
| 48 | 49.5% | 47–52% | 2.5% | 1,713 | |
| 49 | 48.3% | 47–50% | 8% | 5,591 | |
| 50 | 49.1% | 47–51% | 2.6% | 1,830 | |
| 51 | 51.7% | 47–57% | 0.5% | 377 | |
| 52 | 50.8% | 47–55% | 0.8% | 536 | |
| 53 | 47.5% | 46–49% | 6% | 4,202 | |
| 54 | 47.5% | 46–49% | 5.8% | 4,043 | |
| 55 | 46.7% | 45–48% | 8.3% | 5,809 | |
| 56 | 48.2% | 45–51% | 1.7% | 1,189 | |
| 57 | 48.9% | 45–53% | 1.1% | 730 | |
| 58 | 46.8% | 45–48% | 5.9% | 4,087 | |
| 59 | 46.6% | 45–48% | 7% | 4,864 | |
| 60 | 48.8% | 45–53% | 1% | 683 | |
| 61 | 46.8% | 45–49% | 4.3% | 2,986 | |
| 62 | 45.8% | 45–47% | 10.5% | 7,306 | |
| 63 | 46% | 45–47% | 7.5% | 5,226 | |
| 64 | 45.7% | 44–47% | 5.3% | 3,656 | |
| 65 | 46.2% | 44–49% | 2.5% | 1,729 | |
| 66 | 46.2% | 44–49% | 2.4% | 1,688 | |
| 67 | 45.1% | 44–46% | 7.8% | 5,421 | |
| 68 | 45.1% | 44–46% | 7.3% | 5,053 | |
| 69 | 45.2% | 44–47% | 6% | 4,202 | |
| 70 | 45.6% | 44–48% | 3.5% | 2,468 | |
| 71 | 47.6% | 43–52% | 0.6% | 424 | |
| 72 | 46.8% | 43–51% | 0.9% | 601 | |
| 73 | 46.1% | 43–50% | 1.1% | 762 | |
| 74 | 44.7% | 42–47% | 2.4% | 1,690 | |
| 75 | 45% | 42–48% | 1.4% | 1,002 | |
| 76 | 47.1% | 42–52% | 0.5% | 342 | |
| 77 | 46.8% | 42–52% | 0.5% | 363 | |
| 78 | 45.6% | 41–50% | 0.8% | 533 | |
| 79 | 43.8% | 41–46% | 2.2% | 1,501 | |
| 80 | 43% | 41–45% | 2.6% | 1,810 | |
| 81 | 43% | 41–45% | 2.6% | 1,809 | |
| 82 | 43.6% | 41–47% | 1.5% | 1,065 | |
| 83 | 41.6% | 40–43% | 5.8% | 4,056 | |
| 84 | 43% | 40–46% | 1.3% | 914 | |
| 85 | 42.3% | 40–45% | 2.2% | 1,503 | |
| 86 | 42.3% | 39–45% | 1.6% | 1,108 | |
| 87 | 45.3% | 39–51% | 0.4% | 254 | |
| 88 | 42.3% | 38–46% | 0.9% | 594 | |
| 89 | 43.3% | 38–49% | 0.5% | 337 | |
| 90 | 39.9% | 37–43% | 1.5% | 1,022 | |
| 91 | 41.5% | 37–46% | 0.6% | 407 | |
| 92 | 42% | 35–49% | 0.3% | 193 | |
| 93 | 38.1% | 35–41% | 1.3% | 924 | |
| 94 | 37.6% | 35–41% | 1.5% | 1,045 | |
| 95 | 37.3% | 35–40% | 1.8% | 1,284 | |
| 96 | 37.4% | 34–41% | 1.2% | 836 | |
| 97 | 36.2% | 33–39% | 1.2% | 860 | |
| 98 | 36.1% | 33–39% | 1.2% | 817 | |
| 99 | 35.8% | 33–39% | 1.3% | 903 | |
| 100 | 34.9% | 32–37% | 2.1% | 1,451 | |
| 101 | 35% | 32–38% | 1.9% | 1,286 | |
| 102 | 35.7% | 32–40% | 0.8% | 538 | |
| 103 | 35.4% | 31–40% | 0.8% | 525 | |
| 104 | 33.1% | 30–36% | 1.7% | 1,172 | |
| 105 | 33.1% | 30–36% | 1.4% | 1,004 | |
| 106 | 32.1% | 28–37% | 0.7% | 455 | |
| 107 | 27.9% | 25–31% | 0.9% | 656 | |
| 108 | 26.2% | 23–29% | 1.3% | 875 |
Games: the brawler's appearances in Bounty. Pick rate (wider screens): picks per 100 Bounty battles. Brawlers with fewer than 100 Bounty games are not listed.
What the Bounty data shows
Brawlers in the top 10 on the most current Ranked Bounty maps:
- Gus — all 4 maps
- Wendy — all 4 maps
- Amber — 3 of 4, not Shooting Star
- Brock — 3 of 4, not Hideout
- Tick — 3 of 4, not Hideout
- Bo — 2 of 4, not Layer Cake or Shooting Star
- Popular is not the same as strong, so compare the numbers: the most played Bounty brawler, Brock (29,974 games), ranks #10 of 108 in the table above.
These describe the observed games; they are not causes. Which pick fits your draft also depends on the role your team is missing — see the roles that work in Bounty.
Bounty maps
Each card lists the map's reliable picks (150+ games, 95% range above 50%) and links to the map's page, with its full table and a picker for that map. The Ranked badge is the rotation as last detected from Ranked battles; every map's numbers include Ranked and regular battles.
In the current Ranked rotation
Other Bounty maps with data
Not in the Ranked rotation as last detected — Trophy maps, or maps that have left the rotation.
2,461 battles
Reliable picks (150+ games)
Choral Chambers
245 battles
Reliable picks (150+ games)
No brawler has 150+ games and a range above 50% here yet.
Not enough games yet for a full map page.
1,164 battles
Reliable picks (150+ games)
Supercut
746 battles
Reliable picks (150+ games)
No brawler has 150+ games and a range above 50% here yet.
Not enough games yet for a full map page.
9 more Bounty maps without enough recent data
Maps BrawlPick knows for Bounty that were played too rarely in the current data to show numbers — or not at all. Being listed here does not mean a map is in the game right now.
- Brace for Impact
- Crystal Clearing
- Deathcap Trap
- Dont Turn Around
- Hit and Run
- Side By Side
- Starrburst
- Wall Hugging
- Watermelons
Opens a Ranked draft with Bounty chosen — you pick the map, and the recommendation accounts for your team, the enemy picks and the brawlers you own.
Bounty tier list from win rates
A data-based tier list: it sums up the observed results and their uncertainty in this sample — not an official or community tier list, and no guarantee of how strong a pick is in your draft. Each tier compares one brawler's 95% range with a 50% win rate (the same numbers as the table), not brawlers with each other. B does not mean average: the range still includes 50%, so this sample cannot tell whether the brawler wins more or less than half its games. Brawlers near a boundary can change tier as more games come in.
Tier S: Clearly well above 50%
whole 95% range at least 5 points above 50% · 3 brawlersTier A: Clearly above 50%
whole range above 50% · 22 brawlersTier B: Inconclusive
range includes 50%: could be above or below, not shown to be average · 31 brawlers- Ruffs53.1%
- Pierce50.7%
- Mandy50.8%
- Mico52.5%
- Leon50.7%
- Pearl50.7%
- Juju53%
- Mr. P51.6%
- Alli52.1%
- Max50.1%
- Bea49.8%
- Glowy51.7%
- Meeple49.5%
- Willow51.4%
- Starr Nova50.3%
- Stu49.4%
- Carl49.2%
- Lily49.3%
- Penny48.9%
- Ash49.5%
- Maisie49.1%
- Finx51.7%
- Damian50.8%
- Chester48.2%
- Ollie48.9%
- Ziggy48.8%
- Chuck47.6%
- Lumi46.8%
- Hank47.1%
- Trunk46.8%
- Sam45.3%
Tier C: Clearly below 50%
whole range below 50% · 33 brawlers- Edgar48.8%
- Byron48.2%
- Colt48.2%
- Nori48.3%
- Squeak47.5%
- Fang47.5%
- Gene46.7%
- Surge46.8%
- Spike46.6%
- Sirius46.8%
- Rico45.8%
- Colette46%
- 8-Bit45.7%
- Bibi46.2%
- Otis46.2%
- Griff45.1%
- Dynamike45.1%
- Emz45.2%
- Kit45.6%
- Jae-Yong46.1%
- Jessie44.7%
- Eve45%
- Lola45.6%
- Kenji43.8%
- Poco43%
- El Primo43%
- Bonnie43.6%
- Larry & Lawrie43%
- Cordelius42.3%
- Pam42.3%
- Moe43.3%
- Buster41.5%
- Draco42%
Tier D: Clearly well below 50%
whole range at least 5 points below 50% · 19 brawlersMost played and promising Bounty picks
Most played
The brawlers picked most often in Bounty in this sample. Popular is not the same as strong — compare the win rates and ranges.
Bounty strategy
General game knowledge — not taken from the statistics above.
What Bounty rewards
Stars are the score, so dying — especially while carrying a high bounty — can swing the whole match. Long-range brawlers that poke from safety, secure takedowns and control the centre star are ideal. Discipline matters as much as damage: a greedy push that trades your seven-star carry usually loses the round.
Roles that work
- Long-range snipers — finish enemies and pressure from safety.
- Control — zoning that denies space and protects your carry.
- Bush checkers — picks that reveal ambushes before they cost you stars.
Manage your bounty: when your star value is high, play safer and let lower-value teammates take the front line.
How the map and the draft change the pick
Bounty maps are often open with scattered bushes, which favours range and vision. Heavier cover shifts value toward control and ambush picks. The best brawlers for maps guide shows how to read those layouts.
Mode-wide statistics describe Bounty as a whole. In a real match the bans, your teammates' picks and the enemy team change the answer — a strong mode-wide pick can be a poor pick into the wrong team. That is what the BrawlPick picker weighs, so its recommendation is not simply a win-rate table sorted from the top.
Common questions
What is the best brawler for Bounty?
In BrawlPick's data, Bolt is the most reliable Bounty pick: it won 58.7% of 2,286 games, ahead of Wendy and Gus. That is all Bounty maps combined: the best pick on your map can differ, so check its own page in the Bounty maps list, and in a Ranked draft the bans and enemy picks change it again.
What brawler should I choose for Bounty?
One that can deal damage from safety and rarely dies. In Bounty, a takedown is worth the number of stars above the defeated brawler, so feeding a high-bounty teammate hands the enemy a big swing. Long-range and control brawlers fit that naturally; if you prefer close range, pick one that can check bushes and escape.
How does my bounty change what I should do?
Every takedown you get raises the stars above your own head, up to a maximum. The higher it is, the more your death is worth to the enemy — play safer and let lower-bounty teammates take the risky trades.
Related guides
Compare brawler win rates by map, with sample sizes and update dates shown.
A step-by-step way to choose a brawler: mode, map, bans, your team and the enemy picks.
Which brawler to use when there are no respawns: range, control and safe picks.
How Ranked drafting and bans work, and how to plan picks around them.
Playing Bounty? Make your next pick count
Pick Bounty and your map in BrawlPick to see strong options from the brawlers you own, each with a short reason. In a Ranked draft it plans around bans and the enemy team.
Choose your Bounty brawler