Best Brawlers for Gem Grab
Gem Grab is a 3v3 mode built around one job: control the middle, collect ten gems and survive the countdown. The best Gem Grab brawlers help your team own the centre and keep the gem carrier safe.
Scope: all Gem Grab maps combined, from Ranked and regular 3v3 battles (not Ranked only).
Statistics as of today
Most reliable Gem Grab picks in this data: Bolt (61.4%, 4,028 games), Wendy (58.2%, 8,176 games) and Shade (57.7%, 14,254 games).
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Best observed Gem Grab picks
All Gem Grab maps combined, in a conservative order: by the low end of each brawler's 95% range, so ranking high needs a high win rate and enough games. Observed results (see how BrawlPick's statistics work), not a personal recommendation.
| # | Brawler | Win rate | 95% range | Pick rate | Games |
|---|---|---|---|---|---|
| 1 | 61.4% | 60–63% | 4.1% | 4,028 | |
| 2 | 58.2% | 57–59% | 8.3% | 8,176 | |
| 3 | 57.7% | 57–59% | 14.5% | 14,254 | |
| 4 | 57.5% | 57–58% | 23.8% | 23,349 | |
| 5 | 58.4% | 57–60% | 2.9% | 2,877 | |
| 6 | 57.4% | 56–58% | 11.7% | 11,489 | |
| 7 | 57.3% | 56–59% | 5.1% | 4,982 | |
| 8 | 56.5% | 56–57% | 18.7% | 18,400 | |
| 9 | 56.9% | 55–59% | 2.3% | 2,270 | |
| 10 | 55.5% | 55–56% | 10.2% | 10,000 |
* Fewer than 150 games: a limited sample, so the range is wide.
Show the other 98 brawlers (ranks 11–108)
| # | Brawler | Win rate | 95% range | Pick rate | Games |
|---|---|---|---|---|---|
| 11 | 55.1% | 53–57% | 2.3% | 2,280 | |
| 12 | 53.6% | 53–55% | 9.1% | 8,955 | |
| 13 | 53.4% | 52–55% | 4.9% | 4,846 | |
| 14 | 54.3% | 52–57% | 1.6% | 1,583 | |
| 15 | 52.3% | 52–53% | 22.3% | 21,872 | |
| 16 | 55.6% | 51–60% | 0.6% | 559 | |
| 17 | 52% | 51–53% | 24.8% | 24,299 | |
| 18 | 54.7% | 51–58% | 0.8% | 808 | |
| 19 | 52.6% | 51–54% | 4.4% | 4,288 | |
| 20 | 53.8% | 51–57% | 1.2% | 1,155 | |
| 21 | 51.8% | 51–53% | 8.3% | 8,188 | |
| 22 | 51.3% | 51–52% | 25.4% | 24,931 | |
| 23 | 51.6% | 51–53% | 10.8% | 10,600 | |
| 24 | 51.1% | 50–52% | 25.9% | 25,467 | |
| 25 | 51% | 50–52% | 17.1% | 16,773 | |
| 26 | 51.5% | 50–53% | 6% | 5,890 | |
| 27 | 52.3% | 50–54% | 2.2% | 2,170 | |
| 28 | 53.1% | 50–56% | 1.1% | 1,109 | |
| 29 | 53.2% | 50–56% | 1% | 1,005 | |
| 30 | 54% | 50–58% | 0.6% | 615 | |
| 31 | 51% | 50–52% | 8.8% | 8,602 | |
| 32 | 52.6% | 50–55% | 1.3% | 1,242 | |
| 33 | 50.8% | 50–52% | 8.8% | 8,611 | |
| 34 | 51.4% | 50–53% | 3.6% | 3,495 | |
| 35 | 52.6% | 49–56% | 1% | 931 | |
| 36 | 50.4% | 49–52% | 7.4% | 7,269 | |
| 37 | 50.3% | 49–52% | 6.8% | 6,654 | |
| 38 | 50.2% | 49–51% | 7.8% | 7,625 | |
| 39 | 50.2% | 49–52% | 5.5% | 5,388 | |
| 40 | 50.9% | 49–53% | 2% | 1,959 | |
| 41 | 50.1% | 49–52% | 4.9% | 4,760 | |
| 42 | 50.3% | 49–52% | 3.6% | 3,542 | |
| 43 | 49.2% | 49–50% | 29.4% | 28,817 | |
| 44 | 51.9% | 48–56% | 0.7% | 697 | |
| 45 | 49.3% | 48–51% | 6.8% | 6,668 | |
| 46 | 51.3% | 48–55% | 0.9% | 905 | |
| 47 | 49.4% | 48–51% | 5.3% | 5,175 | |
| 48 | 50.2% | 48–52% | 2% | 1,989 | |
| 49 | 51.7% | 48–55% | 0.7% | 698 | |
| 50 | 49.2% | 48–51% | 5.4% | 5,261 | |
| 51 | 52.6% | 48–57% | 0.4% | 420 | |
| 52 | 48.6% | 47–50% | 7.1% | 7,004 | |
| 53 | 48.6% | 47–50% | 5.9% | 5,823 | |
| 54 | 48.1% | 47–49% | 13.6% | 13,330 | |
| 55 | 49.7% | 47–52% | 1.6% | 1,538 | |
| 56 | 47.9% | 47–49% | 11.6% | 11,373 | |
| 57 | 47.8% | 47–49% | 6.4% | 6,275 | |
| 58 | 48.2% | 47–50% | 3.6% | 3,484 | |
| 59 | 48.6% | 46–51% | 2.2% | 2,145 | |
| 60 | 48.7% | 46–51% | 1.8% | 1,791 | |
| 61 | 47.6% | 46–49% | 4.3% | 4,195 | |
| 62 | 49.3% | 46–53% | 0.9% | 921 | |
| 63 | 49.8% | 46–54% | 0.7% | 669 | |
| 64 | 47.3% | 46–49% | 4.7% | 4,574 | |
| 65 | 47.6% | 46–49% | 3% | 2,905 | |
| 66 | 46.9% | 46–48% | 6.8% | 6,633 | |
| 67 | 47.3% | 46–49% | 3.3% | 3,273 | |
| 68 | 46.6% | 46–48% | 9% | 8,793 | |
| 69 | 47.2% | 46–49% | 3.5% | 3,434 | |
| 70 | 47.2% | 45–49% | 3.4% | 3,296 | |
| 71 | 47.2% | 45–49% | 3.1% | 3,081 | |
| 72 | 48.4% | 45–51% | 1.1% | 1,053 | |
| 73 | 46.7% | 45–48% | 5.4% | 5,328 | |
| 74 | 46.6% | 45–48% | 3.9% | 3,852 | |
| 75 | 47.9% | 45–51% | 1.2% | 1,135 | |
| 76 | 49.2% | 45–53% | 0.5% | 528 | |
| 77 | 45.9% | 45–47% | 7.6% | 7,469 | |
| 78 | 45.7% | 44–47% | 4.7% | 4,618 | |
| 79 | 44.5% | 44–45% | 10.8% | 10,643 | |
| 80 | 44.8% | 43–46% | 3.7% | 3,616 | |
| 81 | 44.9% | 43–47% | 2.9% | 2,840 | |
| 82 | 44% | 43–45% | 8.7% | 8,578 | |
| 83 | 47.2% | 43–52% | 0.5% | 500 | |
| 84 | 45% | 43–47% | 2.1% | 2,052 | |
| 85 | 47.2% | 43–52% | 0.5% | 481 | |
| 86 | 44.7% | 43–47% | 2.5% | 2,407 | |
| 87 | 44.3% | 42–47% | 1.4% | 1,412 | |
| 88 | 42.6% | 42–44% | 8.5% | 8,302 | |
| 89 | 43.5% | 41–46% | 2.1% | 2,075 | |
| 90 | 42.5% | 41–44% | 4.4% | 4,313 | |
| 91 | 41.8% | 40–43% | 4.8% | 4,752 | |
| 92 | 41.1% | 40–42% | 6.3% | 6,171 | |
| 93 | 40.9% | 39–42% | 4.3% | 4,219 | |
| 94 | 41.4% | 39–44% | 2.1% | 2,009 | |
| 95 | 40.9% | 39–43% | 2.9% | 2,862 | |
| 96 | 41.7% | 39–45% | 1.1% | 1,057 | |
| 97 | 40.3% | 39–42% | 3.7% | 3,622 | |
| 98 | 39.9% | 38–41% | 3.9% | 3,830 | |
| 99 | 39.2% | 38–41% | 4.2% | 4,133 | |
| 100 | 40.8% | 38–44% | 0.9% | 873 | |
| 101 | 39.5% | 37–42% | 2.1% | 2,021 | |
| 102 | 39.1% | 37–42% | 1.4% | 1,413 | |
| 103 | 38.4% | 36–41% | 1.6% | 1,572 | |
| 104 | 36.4% | 34–39% | 1.4% | 1,359 | |
| 105 | 36.6% | 33–40% | 0.9% | 837 | |
| 106 | 35.3% | 33–38% | 1.7% | 1,658 | |
| 107 | 34.7% | 32–37% | 1.4% | 1,374 | |
| 108 | 28.7% | 27–31% | 1.7% | 1,689 |
Games: the brawler's appearances in Gem Grab. Pick rate (wider screens): picks per 100 Gem Grab battles. Brawlers with fewer than 100 Gem Grab games are not listed.
What the Gem Grab data shows
Brawlers in the top 10 on the most current Ranked Gem Grab maps:
- Bo — all 4 maps
- Bolt — all 4 maps
- Gus — all 4 maps
- Wendy — all 4 maps
- Amber — 3 of 4, not Gem Fort
- Ash — 3 of 4, not Undermine
- Support brawlers make up 3 of the 10 strongest Gem Grab brawlers, against about 1.2 you would expect from their share of the table.
- Tank brawlers make up 3 of the 10 strongest Gem Grab brawlers, against about 1.5 you would expect from their share of the table.
- Popular is not the same as strong, so compare the numbers: the most played Gem Grab brawler, Edgar (28,817 games), ranks #43 of 108 in the table above.
Classes are the official in-game classes. These describe the observed games; they are not causes. Which pick fits your draft also depends on the role your team is missing — see the roles that work in Gem Grab.
Gem Grab maps
Each card lists the map's reliable picks (150+ games, 95% range above 50%) and links to the map's page, with its full table and a picker for that map. The Ranked badge is the rotation as last detected from Ranked battles; every map's numbers include Ranked and regular battles.
In the current Ranked rotation
Other Gem Grab maps with data
Not in the Ranked rotation as last detected — Trophy maps, or maps that have left the rotation.
2,744 battles
Reliable picks (150+ games)
1,357 battles
Reliable picks (150+ games)
1,942 battles
Reliable picks (150+ games)
1,122 battles
Reliable picks (150+ games)
No brawler has 150+ games and a range above 50% here yet.
1,128 battles
Reliable picks (150+ games)
9,338 battles
Reliable picks (150+ games)
Whisper Vale
501 battles
Reliable picks (150+ games)
No brawler has 150+ games and a range above 50% here yet.
Not enough games yet for a full map page.
15 more Gem Grab maps without enough recent data
Maps BrawlPick knows for Gem Grab that were played too rarely in the current data to show numbers — or not at all. Being listed here does not mean a map is in the game right now.
- Afterparty
- Ancestral Roots
- Atlas
- Bottom Two
- Extreme Nonchalance
- Flooded Mine
- Fortress Fall
- Lilygear Lake
- Open Space
- Picturesque
- Railroad Robbery
- Rustic Arcade
- Satomi Springs
- Snake Pit
- Storage Sector
Opens a Ranked draft with Gem Grab chosen — you pick the map, and the recommendation accounts for your team, the enemy picks and the brawlers you own.
Gem Grab tier list from win rates
A data-based tier list: it sums up the observed results and their uncertainty in this sample — not an official or community tier list, and no guarantee of how strong a pick is in your draft. Each tier compares one brawler's 95% range with a 50% win rate (the same numbers as the table), not brawlers with each other. B does not mean average: the range still includes 50%, so this sample cannot tell whether the brawler wins more or less than half its games. Brawlers near a boundary can change tier as more games come in.
Tier S: Clearly well above 50%
whole 95% range at least 5 points above 50% · 8 brawlersTier A: Clearly above 50%
whole range above 50% · 22 brawlersTier B: Inconclusive
range includes 50%: could be above or below, not shown to be average · 30 brawlersTier C: Clearly below 50%
whole range below 50% · 28 brawlersTier D: Clearly well below 50%
whole range at least 5 points below 50% · 20 brawlersMost played and promising Gem Grab picks
Most played
The brawlers picked most often in Gem Grab in this sample. Popular is not the same as strong — compare the win rates and ranges.
Gem Grab strategy
General game knowledge — not taken from the statistics above.
What Gem Grab rewards
The team that controls the gem mine in the middle usually controls the match. That means area control, reliable mid-range damage, and the ability to zone enemies away from the gems. Picks that can hold a lane and pressure the centre without overextending tend to shine.
Because a single team wipe near a full count can lose the round, sustain and safe positioning matter as much as raw damage.
Roles that work
- Control brawlers — area denial and crowd control to lock down the mine.
- Mid-range damage — consistent pressure that out-trades pokes for the centre.
- A safe gem carrier — durable or mobile enough to hold gems without dying.
Think in roles as well as numbers: maps with walls favour throwers and burst, while open maps reward range and control.
How the map and the draft change the pick
Gem Grab maps vary a lot — bushes, walls and lane shapes all change which brawlers are strong, so check your map's own numbers rather than relying on the mode as a whole. The best brawlers for maps guide explains how map layout drives picks.
Mode-wide statistics describe Gem Grab as a whole. In a real match the bans, your teammates' picks and the enemy team change the answer — a strong mode-wide pick can be a poor pick into the wrong team. That is what the BrawlPick picker weighs, so its recommendation is not simply a win-rate table sorted from the top.
Common questions
What is the best brawler for Gem Grab?
In BrawlPick's data, Bolt is the most reliable Gem Grab pick: it won 61.4% of 4,028 games, ahead of Wendy and Shade. That is all Gem Grab maps combined: the best pick on your map can differ, so check its own page in the Gem Grab maps list, and in a Ranked draft the bans and enemy picks change it again.
What brawler should I choose for Gem Grab?
Choose for the job your team is missing. A Gem Grab team usually wants one brawler who can hold the gem mine with area control, one who can carry gems and survive, and one who pressures a lane. If your teammates already cover the mine, a safer damage dealer or carrier adds more than a second controller. The observed table above shows which brawlers are winning across all Gem Grab maps; the map cards show how that changes per map.
Who should carry the gems?
The brawler most likely to survive a fight and get back to safety — durable or with an escape — rather than your main damage dealer, who needs to be free to trade. If the carrier drops at eight or nine gems, the countdown and the gems go with them.
Related guides
Compare brawler win rates by map, with sample sizes and update dates shown.
A step-by-step way to choose a brawler: mode, map, bans, your team and the enemy picks.
Area control and sustain for holding zones, with per-map Hot Zone data.
How Ranked drafting and bans work, and how to plan picks around them.
Playing Gem Grab? Make your next pick count
Open BrawlPick, choose Gem Grab and your map, and get a shortlist of strong brawlers from the ones you own, with the reasoning behind each pick. In a Ranked draft it weighs bans and the enemy picks too.
Choose your Gem Grab brawler