Brawl Ball · Current Ranked map

Best Brawlers for Center Stage

Which brawler should you choose on Center Stage? Below are the win rates BrawlPick observed for 70 brawlers on this Brawl Ball map, from roughly 2,910 battles. The most reliable strong performer in this sample was Jacky, winning 67.5% of 80 games. Every number comes with its sample size.

Data last updated . Only brawlers with at least 30 observed games on this map are included.

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Strongest observed brawlers on Center Stage

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't jump to the top. The range shows how much the true win rate could plausibly differ given the number of games.

BrawlerWin rate95% rangeGames
Jacky
67.5%5777%80
Doug
63.8%5671%160
Shade
60.4%5665%412
Emz
55.3%5259%675
Bibi
55.3%5159%649
Damian
61.2%5170%98
Rico
53.2%5156%1,618
Bo
56.6%5162%272
Frank
55.7%5161%372
Amber
56.4%5162%282

Promising, but not enough games yet

These brawlers won often on Center Stage but appear in fewer than 150 observed games, so their win rate is much less certain.

BrawlerWin rate95% rangeGames
Buster
63.6%4976%44
Trunk
60.7%4872%56
Sirius
56.2%4765%105

Most played on Center Stage

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

BrawlerWin rateGames
Rico
53.2%1,618
Griff
53.3%1,261
Mortis
51.9%817
Ash
47.6%784
Edgar
51.9%759

Lowest observed win rates

Brawlers whose win rate on Center Stage was clearly low in this sample, even allowing for its size. This can reflect the map, the draft situations they were picked into, or who played them — not necessarily that the brawler can't work here.

BrawlerWin rate95% rangeGames
Grom
20.6%1037%34
Meg
34.3%2644%105
Squeak
31.7%2144%60
Dynamike
38.2%3047%123
Fang
39.2%3247%148
All 70 brawlers on Center Stage
BrawlerWin rateGames
Jacky
67.5%80
Doug
63.8%160
Buster
63.6%44
Damian
61.2%98
Trunk
60.7%56
Shade
60.4%412
Nita
57%179
Bo
56.6%272
Amber
56.4%282
Sirius
56.2%105
Frank
55.7%372
Bibi
55.3%649
Emz
55.3%675
Gigi
54%50
Wendy
53.3%182
Griff
53.3%1,261
Rico
53.2%1,618
Bull
53.2%521
El Primo
53%547
Darryl
52.8%72
Max
52.5%158
Edgar
51.9%759
Mortis
51.9%817
Gale
51.5%138
Lily
51.2%41
Maisie
51.1%178
Gus
50.5%560
Spike
50.5%190
Clancy
50%98
Buzz
49.5%212
Surge
49.4%518
Kenji
49.4%77
Mina
48.2%108
Otis
48%279
Ash
47.6%784
Meeple
47.4%135
Chester
47.3%201
Kit
47.1%34
Rosa
46.7%90
Brock
46.6%266
Colette
46.5%473
Leon
46.5%43
Cordelius
46.3%82
Pearl
46.3%82
Ruffs
45.8%107
Colt
45.8%413
Stu
45.7%278
Shelly
44.8%252
Tara
44.6%168
Carl
44.5%218
Melodie
44.4%36
Lou
44.3%79
Poco
43.8%105
Pierce
43.6%346
Lumi
42.9%182
Starr Nova
42.4%125
Nori
41.9%184
Sandy
40%35
Moe
40%55
Alli
39.7%63
Byron
39.4%33
Fang
39.2%148
Jessie
39%82
Tick
39%100
Crow
38.6%101
Dynamike
38.2%123
8-Bit
37.5%72
Meg
34.3%105
Squeak
31.7%60
Grom
20.6%34

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Center Stage, then choose based on your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss on the map (Ranked and regular matches), each counted once even if seen through several players. Mostly from the few days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
brawlers with fewer than 30 games on a map are left out; the 95% range shows the remaining uncertainty.
Game version:
not recorded per battle. If a balance update landed after the update date, these numbers predate it.

Full methodology: how BrawlPick works.

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