Hot Zone · Current Ranked map
Best Brawlers for Parallel Plays
Which brawler should you choose on Parallel Plays? Below are the win rates BrawlPick observed for 76 brawlers on this Hot Zone map, from roughly 2,801 battles. The most reliable strong performer in this sample was Doug, winning 59.7% of 593 games. Every number comes with its sample size.
Data last updated . Only brawlers with at least 30 observed games on this map are included.
Free, no sign-up needed. In the picker, choose Hot Zone and Parallel Plays, then add bans and picks.
Strongest observed brawlers on Parallel Plays
Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't jump to the top. The range shows how much the true win rate could plausibly differ given the number of games.
| Brawler | Win rate | 95% range | Games |
|---|---|---|---|
| 59.7% | 56–64% | 593 | |
| 59.7% | 55–65% | 357 | |
| 58% | 55–61% | 793 | |
| 59.2% | 54–64% | 370 | |
| 59.8% | 53–66% | 239 | |
| 54.2% | 51–57% | 1,060 | |
| 54.3% | 51–57% | 961 | |
| 56.7% | 51–63% | 254 | |
| 55.4% | 50–60% | 361 | |
| 52.7% | 49–56% | 725 |
Promising, but not enough games yet
These brawlers won often on Parallel Plays but appear in fewer than 150 observed games, so their win rate is much less certain.
| Brawler | Win rate | 95% range | Games |
|---|---|---|---|
| 57.9% | 48–67% | 107 |
Most played on Parallel Plays
Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.
| Brawler | Win rate | Games |
|---|---|---|
| 54.2% | 1,060 | |
| 54.3% | 961 | |
| 51% | 944 | |
| 58% | 793 | |
| 52.7% | 725 |
Lowest observed win rates
Brawlers whose win rate on Parallel Plays was clearly low in this sample, even allowing for its size. This can reflect the map, the draft situations they were picked into, or who played them — not necessarily that the brawler can't work here.
| Brawler | Win rate | 95% range | Games |
|---|---|---|---|
| 21.2% | 11–38% | 33 | |
| 28.1% | 18–41% | 57 | |
| 32.1% | 23–43% | 84 | |
| 34.8% | 26–45% | 89 | |
| 28.1% | 16–45% | 32 |
All 76 brawlers on Parallel Plays
| Brawler | Win rate | Games |
|---|---|---|
| 59.8% | 239 | |
| 59.7% | 593 | |
| 59.7% | 357 | |
| 59.2% | 370 | |
| 58% | 793 | |
| 57.9% | 107 | |
| 56.7% | 254 | |
| 56.1% | 189 | |
| 55.4% | 361 | |
| 54.3% | 961 | |
| 54.2% | 72 | |
| 54.2% | 1,060 | |
| 53.7% | 190 | |
| 53.1% | 448 | |
| 52.7% | 725 | |
| 52.7% | 207 | |
| 52.6% | 331 | |
| 52.5% | 242 | |
| 51.8% | 195 | |
| 51.7% | 147 | |
| 51% | 944 | |
| 50.6% | 79 | |
| 50.5% | 204 | |
| 50.3% | 147 | |
| 50% | 348 | |
| 50% | 100 | |
| 50% | 42 | |
| 49.6% | 137 | |
| 49.5% | 99 | |
| 49.3% | 495 | |
| 49.2% | 63 | |
| 48.8% | 555 | |
| 48.4% | 153 | |
| 48.1% | 77 | |
| 47.8% | 90 | |
| 47.3% | 239 | |
| 47% | 249 | |
| 46.8% | 216 | |
| 46.7% | 270 | |
| 46.7% | 30 | |
| 46.6% | 223 | |
| 46.6% | 58 | |
| 46.5% | 538 | |
| 46.4% | 317 | |
| 46.3% | 67 | |
| 46.2% | 303 | |
| 45.9% | 482 | |
| 45.8% | 83 | |
| 45.8% | 83 | |
| 45.5% | 112 | |
| 45% | 40 | |
| 44.1% | 84 | |
| 44% | 100 | |
| 43.8% | 251 | |
| 42.9% | 35 | |
| 41.9% | 160 | |
| 41.8% | 91 | |
| 41.7% | 36 | |
| 41.2% | 51 | |
| 40.3% | 77 | |
| 40% | 75 | |
| 39.8% | 88 | |
| 38.7% | 62 | |
| 38.5% | 135 | |
| 38.5% | 117 | |
| 38% | 50 | |
| 38% | 158 | |
| 37.8% | 90 | |
| 37.3% | 75 | |
| 34.8% | 89 | |
| 33.9% | 59 | |
| 32.3% | 31 | |
| 32.1% | 84 | |
| 28.1% | 32 | |
| 28.1% | 57 | |
| 21.2% | 33 |
How to use these numbers
These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.
Use the table to shortlist brawlers for Parallel Plays, then choose based on your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss on the map (Ranked and regular matches), each counted once even if seen through several players. Mostly from the few days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- brawlers with fewer than 30 games on a map are left out; the 95% range shows the remaining uncertainty.
- Game version:
- not recorded per battle. If a balance update landed after the update date, these numbers predate it.
Full methodology: how BrawlPick works.
More Hot Zone data and guides
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