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Poco Stats

In 13,891 recent games across all tracked 3v3 modes, Poco's team won 50.1% of the time (95% range 49–51%). Poco's strongest mode in this data is Brawl Ball. On the current Ranked maps, Poco does best on Ring of Fire.

Data last updated .

See when Poco is the right pick

Opens a Ranked draft on Ring of Fire (Hot Zone), Poco's strongest current Ranked map in this data. Add bans and picks to see where Poco ranks.

Win rate
50.1%
Games
13,891
Best mode
Brawl Ball
Best Ranked map
Ring of Fire

Poco's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Poco's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball52.1%51–53%#58 of 1077,114
Hot Zone50.9%49–53%#34 of 1071,997
Brawl Arena52.7%48–57%#15 of 96501
Gem Grab48.2%46–50%#53 of 1071,888
Knockout47.8%45–51%#78 of 1071,303
Bounty41.3%37–45%#79 of 107623
Basket Brawl41.4%36–47%#66 of 97261
Heist34.8%29–42%#91 of 107204

Best maps for Poco

Maps where Poco's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Pump It UpBrawl Ball53.8%52–56%2,679
Ring of FireHot Zone · Ranked55.9%50–62%288

Weaker maps for Poco

Maps where Poco's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Raging OceanBrawl Hockey38.1%31–45%176
Shooting StarBounty · Ranked40.4%35–46%287
JednaHeist35.4%26–46%82
Layer CakeBounty · Ranked40.2%32–49%137
Double SwooshGem Grab · Ranked43.9%39–49%369
Quick TravelHot Zone · Ranked41.1%33–49%146

Draft notes for Poco

  • Strongest mode in the data: Brawl Ball (#58 of 107 rated brawlers). Weakest: Heist (#91 of 107).
  • In the current Ranked pool, Poco does best on Ring of Fire (55.9%) and worst on New Horizons (37.3%).
  • How BrawlPick's picker models Poco: medium range, medium mobility, medium durability — "Wide team healing." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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