Support · Rare
Poco Stats
In 13,891 recent games across all tracked 3v3 modes, Poco's team won 50.1% of the time (95% range 49–51%). Poco's strongest mode in this data is Brawl Ball. On the current Ranked maps, Poco does best on Ring of Fire.
Data last updated .
Opens a Ranked draft on Ring of Fire (Hot Zone), Poco's strongest current Ranked map in this data. Add bans and picks to see where Poco ranks.
- Win rate
- 50.1%
- Games
- 13,891
- Best mode
- Brawl Ball
- Best Ranked map
- Ring of Fire
Poco's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Poco's position among all rated brawlers in that mode.
Best maps for Poco
Maps where Poco's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Pump It UpBrawl Ball | 53.8% | 52–56% | #52 of 107 | 2,679 |
| Ring of FireHot Zone · Ranked | 55.9% | 50–62% | #9 of 81 | 288 |
Weaker maps for Poco
Maps where Poco's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Raging OceanBrawl Hockey | 38.1% | 31–45% | #85 of 99 | 176 |
| Shooting StarBounty · Ranked | 40.4% | 35–46% | #68 of 105 | 287 |
| JednaHeist | 35.4% | 26–46% | #84 of 99 | 82 |
| Layer CakeBounty · Ranked | 40.2% | 32–49% | #77 of 101 | 137 |
| Double SwooshGem Grab · Ranked | 43.9% | 39–49% | #54 of 95 | 369 |
| Quick TravelHot Zone · Ranked | 41.1% | 33–49% | #54 of 78 | 146 |
Draft notes for Poco
- Strongest mode in the data: Brawl Ball (#58 of 107 rated brawlers). Weakest: Heist (#91 of 107).
- In the current Ranked pool, Poco does best on Ring of Fire (55.9%) and worst on New Horizons (37.3%).
- How BrawlPick's picker models Poco: medium range, medium mobility, medium durability — "Wide team healing." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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