Brawl Ball · Not in the current Ranked pool

Best Brawlers for Pump It Up

Which brawler should you pick on Pump It Up? These are the win rates BrawlPick observed for 107 brawlers on this Brawl Ball map, from about 26,247 battles. The most reliable strong performer was Cosmo, winning 73.9% of 1,913 games.

Data last updated .

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Strongest observed brawlers on Pump It Up

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't jump to the top. The range shows how far the true win rate could plausibly be from the observed one.

#BrawlerWin rate95% rangeGames
173.9%72–76%1,913
270.2%67–73%788
368.1%66–70%1,867
465.3%64–67%2,774
565.5%63–68%1,561
665.8%63–69%949
764.1%62–66%2,804
866.1%62–70%592
965.1%61–69%459
1065%60–69%443

* Fewer than 150 games: a limited sample, so the range is wide.

What the data says about Pump It Up

  • Damage Dealer brawlers are under-represented: 0 of the 10 strongest, against about 1.9 expected.
  • The most played brawler here, Mortis (7,946 games), ranks #80 by reliability — popular is not the same as strong on this map.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Most played on Pump It Up

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

BrawlerWin rate95% rangeGames
45.5%44–47%7,946
41.8%41–43%7,906
27.2%26–28%5,953
39.1%38–41%4,560
44.1%43–46%4,492

Lowest observed win rates

Brawlers whose win rate on Pump It Up was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

BrawlerWin rate95% rangeGames
25.7%24–27%2,673
27.2%26–28%5,953
33.9%32–36%2,288
34.8%33–36%3,823
34.7%33–37%1,875
All 107 brawlers on Pump It Up
#BrawlerWin rate95% rangeGames
173.9%72–76%1,913
270.2%67–73%788
368.1%66–70%1,867
465.3%64–67%2,774
565.5%63–68%1,561
665.8%63–69%949
764.1%62–66%2,804
866.1%62–70%592
965.1%61–69%459
1065%60–69%443
1163.3%60–66%1,098
1263.6%60–67%714
1363.2%60–66%810
1462.2%60–65%1,515
1564.5%60–69%403
1661.6%59–64%1,779
1763.4%59–67%527
1864.7%59–70%289
1963.5%59–68%452
2062.7%59–66%659
2162.2%59–65%871
2260.3%59–62%3,882
2363%58–67%446
2461.5%58–65%928
2562.7%58–67%482
2661.8%58–65%655
2763.1%58–68%350
2860.3%58–63%1,419
2960.4%58–63%1,216
3059.1%57–61%2,806
3162.5%57–68%325
3261.1%57–65%501
3359.3%56–63%864
3458%56–60%1,674
3559.2%56–63%703
3658.2%55–61%1,049
3759.4%55–64%522
3858.4%55–62%656
3961.2%54–68%206
4056.2%54–58%2,289
4160.1%54–66%233
4256.1%54–59%1,422
4357.1%53–61%700
4456.1%53–59%1,230
4558.3%53–63%338
4658.8%53–64%272
4754.3%53–56%3,143
4855%52–58%1,456
4957%52–62%419
5056.5%52–61%483
5153.9%52–56%2,695
5253.8%52–56%2,679
5354%52–56%1,694
5455%51–59%711
5553%51–55%3,157
5656.3%51–61%364
5755.5%51–60%443
5853.3%51–56%1,510
5954.2%51–58%814
6054.7%50–59%536
6154.3%50–59%508
6251.2%50–53%4,419
6355.4%50–61%296
6453.6%50–57%620
6551.6%49–54%2,087
6651%49–53%3,955
6752%49–55%1,438
6855.8%49–62%226
6952.6%49–56%685
7051.1%48–54%1,022
7153.3%48–59%330
7249.3%47–52%1,664
7352.5%47–58%303
7450.7%46–55%538
7549.2%46–52%1,078
7650.3%46–55%531
7750.8%46–56%417
7850.7%46–56%365
7947.7%45–51%1,146
8045.5%44–47%7,946
8151.3%44–58%187
8247.4%43–51%610
8345.8%43–48%1,607
8445.9%43–49%1,089
8550.3%43–58%169
8644.3%43–46%4,189
8749.3%43–56%221
8844.1%43–46%4,492
8945.3%43–48%1,337
9044.8%43–47%2,000
9144%42–46%2,449
9246.3%41–51%363
9342.8%41–45%2,845
9441.8%41–43%7,906
9544.6%40–50%392
9640.8%39–43%2,034
9739.1%38–41%4,560
9838.6%37–40%2,605
9939.9%36–44%481
10036.3%34–39%1,385
10141.6%33–50%125*
10234.8%33–36%3,823
10334.9%33–37%1,711
10434.7%33–37%1,875
10533.9%32–36%2,288
10627.2%26–28%5,953
10725.7%24–27%2,673

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Pump It Up, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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