Tank · Rare

Rosa Stats

In 4,308 recent games across all tracked 3v3 modes, Rosa's team won 43% of the time (95% range 42–44%). Rosa's strongest mode in this data is Basket Brawl. On the current Ranked maps, Rosa does best on Quick Travel.

Data last updated .

See when Rosa is the right pick

Opens a Ranked draft on Quick Travel (Hot Zone), Rosa's strongest current Ranked map in this data. Add bans and picks to see where Rosa ranks.

Win rate
43%
Games
4,308
Best mode
Basket Brawl
Best Ranked map
Quick Travel

Rosa's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Rosa's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Basket Brawl54.1%49–59%#22 of 97366
Brawl Ball46.1%44–49%#90 of 1071,520
Hot Zone45.6%41–50%#68 of 107496
Gem Grab43.8%41–47%#80 of 107956
Knockout38.8%34–44%#103 of 107423
Heist26%20–33%#103 of 107177
Bounty22.8%18–28%#106 of 107272

Best maps for Rosa

Maps where Rosa's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Ball HogBasket Brawl59%53–65%239

Weaker maps for Rosa

Maps where Rosa's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Bridge Too FarHeist · Ranked12.9%5–29%31
Dry SeasonBounty · Ranked19.4%12–30%72
Shooting StarBounty · Ranked23.8%17–33%105
Layer CakeBounty · Ranked26.6%17–39%64
In the LiminalHot Zone · Ranked26.4%16–40%53
Pinhole PuntBrawl Ball31.4%22–43%70

Draft notes for Rosa

  • Strongest mode in the data: Basket Brawl (#22 of 97 rated brawlers). Weakest: Bounty (#106 of 107).
  • In the current Ranked pool, Rosa does best on Quick Travel (53.3%) and worst on Bridge Too Far (12.9%).
  • How BrawlPick's picker models Rosa: short range, medium mobility, high durability — "Shielded bush brawler." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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