Marksman · Epic
Angelo Stats
In 3,763 recent games across all tracked 3v3 modes, Angelo's team won 51.8% of the time (95% range 50–53%). Angelo's strongest mode in this data is Knockout. On the current Ranked maps, Angelo does best on Shooting Star.
Data last updated .
Opens a Ranked draft on Shooting Star (Bounty), Angelo's strongest current Ranked map in this data. Add bans and picks to see where Angelo ranks.
- Win rate
- 51.8%
- Games
- 3,763
- Best mode
- Knockout
- Best Ranked map
- Shooting Star
Angelo's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Angelo's position among all rated brawlers in that mode.
| Mode | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Knockout | 54.6% | 52–57% | #28 of 107 | 1,632 |
| Bounty | 53.8% | 51–57% | #15 of 107 | 1,036 |
| Heist | 49.1% | 45–53% | #39 of 107 | 544 |
| Gem Grab | 46.3% | 39–54% | #88 of 107 | 164 |
| Brawl Ball | 39.7% | 34–46% | #105 of 107 | 272 |
Best maps for Angelo
Maps where Angelo's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Please Remain StandingKnockout | 58.8% | 53–64% | #33 of 107 | 313 |
| Shooting StarBounty · Ranked | 55.5% | 52–59% | #11 of 105 | 802 |
Draft notes for Angelo
- Strongest mode in the data: Knockout (#28 of 107 rated brawlers). Weakest: Brawl Ball (#105 of 107).
- In the current Ranked pool, Angelo does best on Shooting Star (55.5%) and worst on Triple Dribble (42.2%).
- How BrawlPick's picker models Angelo: very long range, high mobility, low durability — "Charged poke with water mobility." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Angelo?
The picker weighs Angelo against every other option for your map, the bans, your team and the enemy picks — and explains why.
Check it in your draft