Marksman · Epic

Belle Stats

In 7,340 recent games across all tracked 3v3 modes, Belle's team won 51.1% of the time (95% range 50–52%). Belle's strongest mode in this data is Knockout. On the current Ranked maps, Belle does best on Shooting Star.

Data last updated .

See when Belle is the right pick

Opens a Ranked draft on Shooting Star (Bounty), Belle's strongest current Ranked map in this data. Add bans and picks to see where Belle ranks.

Win rate
51.1%
Games
7,340
Best mode
Knockout
Best Ranked map
Shooting Star

Belle's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Belle's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Knockout55.3%53–57%#19 of 1072,805
Bounty52.6%51–55%#16 of 1072,316
Brawl Ball48.1%45–51%#84 of 107993
Heist45.6%41–50%#59 of 107445
Gem Grab36.1%32–41%#102 of 107402
Hot Zone33.9%28–40%#100 of 107239

Best maps for Belle

Maps where Belle's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Please Remain StandingKnockout61%57–65%557
Streets With No NameKnockout59.7%54–65%352
Double DeckerKnockout57.2%54–60%865
Shooting StarBounty · Ranked53.3%51–56%1,326
Pump It UpBrawl Ball54.7%50–59%536
Dry SeasonBounty · Ranked54.4%50–59%502

Weaker maps for Belle

Maps where Belle's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
JednaHeist21.4%13–32%70
Pinhole PuntBrawl Ball21.2%12–34%52
Double SwooshGem Grab · Ranked21.7%12–36%46
Hard Rock MineGem Grab · Ranked29%19–41%62
Let Me DanceGem Grab30%19–44%50
In the LiminalHot Zone · Ranked31.9%20–46%47

Draft notes for Belle

  • Strongest mode in the data: Knockout (#19 of 107 rated brawlers). Weakest: Hot Zone (#100 of 107).
  • In the current Ranked pool, Belle does best on Shooting Star (53.3%) and worst on Double Swoosh (21.7%).
  • How BrawlPick's picker models Belle: very long range, medium mobility, low durability — "Chain damage punishes tanks." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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