Tank · Epic

Frank Stats

In 15,976 recent games across all tracked 3v3 modes, Frank's team won 45.2% of the time (95% range 44–46%). Frank's strongest mode in this data is Hot Zone. On the current Ranked maps, Frank does best on Sneaky Fields.

Data last updated .

See when Frank is the right pick

Opens a Ranked draft on Sneaky Fields (Brawl Ball), Frank's strongest current Ranked map in this data. Add bans and picks to see where Frank ranks.

Win rate
45.2%
Games
15,976
Best mode
Hot Zone
Best Ranked map
Sneaky Fields

Frank's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Frank's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Hot Zone50%47–53%#42 of 1071,165
Basket Brawl51.7%47–56%#25 of 97455
Brawl Ball46.2%45–47%#80 of 10710,931
Gem Grab41.4%39–44%#89 of 1071,267
Heist41.2%37–46%#71 of 107452
Brawl Arena44%36–52%#68 of 96157
Knockout39.1%36–42%#100 of 107892
Bounty33.3%30–37%#93 of 107657

Best maps for Frank

Maps where Frank's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Sneaky FieldsBrawl Ball · Ranked54.3%51–57%1,211
Center StageBrawl Ball · Ranked55.7%51–61%372

Weaker maps for Frank

Maps where Frank's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Bridge Too FarHeist · Ranked22.6%14–34%62
Flaring PhoenixKnockout · Ranked28.4%21–37%127
Shooting StarBounty · Ranked32.7%27–39%263
HideoutBounty · Ranked25%14–40%40
New HorizonsKnockout · Ranked26.8%16–42%41
Dry SeasonBounty · Ranked34.8%28–42%164

Draft notes for Frank

  • Strongest mode in the data: Hot Zone (#42 of 107 rated brawlers). Weakest: Bounty (#93 of 107).
  • In the current Ranked pool, Frank does best on Sneaky Fields (54.3%) and worst on Bridge Too Far (22.6%).
  • How BrawlPick's picker models Frank: medium range, low mobility, high durability — "Big stun area, huge health." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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