Support · Legendary

Kit Stats

In 7,423 recent games across all tracked 3v3 modes, Kit's team won 49.8% of the time (95% range 49–51%). Kit's strongest mode in this data is Knockout. On the current Ranked maps, Kit does best on Triple Dribble.

Data last updated .

See when Kit is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Kit's strongest current Ranked map in this data. Add bans and picks to see where Kit ranks.

Win rate
49.8%
Games
7,423
Best mode
Knockout
Best Ranked map
Triple Dribble

Kit's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Kit's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Knockout51.3%49–53%#52 of 1072,304
Brawl Ball50.4%48–52%#69 of 1072,244
Hot Zone50.5%46–55%#47 of 107382
Gem Grab47.4%44–51%#65 of 107984
Bounty47.1%44–50%#52 of 1071,107
Heist49.4%42–57%#54 of 107158
Brawl Arena48.9%42–56%#45 of 96180

Best maps for Kit

Maps where Kit's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Streets With No NameKnockout58.3%52–64%230
Tread CarefullyHot Zone65.2%51–77%46

Weaker maps for Kit

Maps where Kit's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Grass KnotBrawl Ball38.6%31–47%132
Pinhole PuntBrawl Ball36%26–47%75
New HorizonsKnockout · Ranked40.5%34–48%178
Hard Rock MineGem Grab · Ranked42.6%37–48%282
Gem FortGem Grab · Ranked39.4%30–50%94

Draft notes for Kit

  • Strongest mode in the data: Knockout (#52 of 107 rated brawlers). Weakest: Brawl Arena (#45 of 96).
  • In the current Ranked pool, Kit does best on Triple Dribble (53%) and worst on Kaboom Canyon (41.9%).
  • How BrawlPick's picker models Kit: short range, high mobility, medium durability — "Attaches to allies; flexible support." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

Thinking of picking Kit?

The picker weighs Kit against every other option for your map, the bans, your team and the enemy picks — and explains why.

Check it in your draft