Support · Mythic
Ruffs Stats
In 3,544 recent games across all tracked 3v3 modes, Ruffs's team won 52.6% of the time (95% range 51–54%). Ruffs's strongest mode in this data is Brawl Ball. On the current Ranked maps, Ruffs does best on Undermine.
Data last updated .
Opens a Ranked draft on Undermine (Gem Grab), Ruffs's strongest current Ranked map in this data. Add bans and picks to see where Ruffs ranks.
- Win rate
- 52.6%
- Games
- 3,544
- Best mode
- Brawl Ball
- Best Ranked map
- Undermine
Ruffs's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Ruffs's position among all rated brawlers in that mode.
Best maps for Ruffs
Maps where Ruffs's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Double DeckerKnockout | 59.7% | 54–65% | #26 of 107 | 278 |
| UndermineGem Grab · Ranked | 60.4% | 53–67% | #11 of 106 | 169 |
| Super BeachBrawl Ball | 58.2% | 52–64% | #37 of 107 | 256 |
| Please Remain StandingKnockout | 59.2% | 51–67% | #43 of 107 | 142 |
| Pump It UpBrawl Ball | 55.5% | 51–60% | #57 of 107 | 443 |
Draft notes for Ruffs
- Strongest mode in the data: Brawl Ball (#56 of 107 rated brawlers). Weakest: Hot Zone (#81 of 107).
- In the current Ranked pool, Ruffs does best on Undermine (60.4%) and worst on Hideout (40%).
- How BrawlPick's picker models Ruffs: long range, medium mobility, medium durability — "Buffs and long-range chip." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Ruffs?
The picker weighs Ruffs against every other option for your map, the bans, your team and the enemy picks — and explains why.
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