Brawl Ball · Not in the current Ranked pool

Best Brawlers for Super Beach

Which brawler should you pick on Super Beach? These are the win rates BrawlPick observed for 107 brawlers on this Brawl Ball map, from about 19,639 battles. The most reliable strong performer was Amber, winning 65% of 1,752 games.

Data last updated .

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Strongest observed brawlers on Super Beach

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't jump to the top. The range shows how far the true win rate could plausibly be from the observed one.

#BrawlerWin rate95% rangeGames
165%63–67%1,752
263.4%62–65%5,390
365.8%62–70%543
465.6%62–69%599
564.3%61–68%778
663.6%61–66%1,105
765%60–70%369
866.4%60–72%217
966.7%60–73%198
1061.9%59–65%1,031

* Fewer than 150 games: a limited sample, so the range is wide.

What the data says about Super Beach

  • Support brawlers are over-represented at the top: 3 of the 10 strongest, against about 1.2 you would expect from their share of the full table.
  • Tank brawlers are over-represented at the top: 3 of the 10 strongest, against about 1.5 you would expect from their share of the full table.
  • Damage Dealer brawlers are under-represented: 0 of the 10 strongest, against about 1.9 expected.
  • The most played brawler here, Edgar (5,742 games), ranks #101 by reliability — popular is not the same as strong on this map.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Promising, but not enough games yet

These brawlers won often on Super Beach but appear in fewer than 150 observed games, so their win rate is much less certain.

BrawlerWin rate95% rangeGames
56.4%48–65%126*
55.9%48–64%136*

Most played on Super Beach

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

BrawlerWin rate95% rangeGames
35.5%34–37%5,742
63.4%62–65%5,390
47.8%46–49%4,946
45.6%44–47%4,925
51%50–52%4,810

Lowest observed win rates

Brawlers whose win rate on Super Beach was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

BrawlerWin rate95% rangeGames
28%26–30%2,181
35.5%34–37%5,742
36.3%34–39%1,266
38.7%37–40%3,807
37.6%32–43%319
All 107 brawlers on Super Beach
#BrawlerWin rate95% rangeGames
165%63–67%1,752
263.4%62–65%5,390
365.8%62–70%543
465.6%62–69%599
564.3%61–68%778
663.6%61–66%1,105
765%60–70%369
866.4%60–72%217
966.7%60–73%198
1061.9%59–65%1,031
1160.7%59–63%2,377
1261.5%58–64%1,018
1364.9%58–71%222
1462.2%58–66%609
1562.1%58–66%501
1662%58–66%510
1761.5%58–65%649
1861%57–64%740
1962.9%57–68%280
2059.4%56–62%1,091
2158.3%56–60%2,096
2259.9%55–64%481
2359.5%55–63%578
2459.6%55–64%473
2560.7%55–66%290
2659.1%55–63%513
2759%55–63%515
2862.1%54–69%153
2957.3%54–60%959
3059.4%54–65%335
3155.8%53–58%1,313
3256.9%53–61%645
3359.6%53–66%208
3456.7%53–61%589
3558%52–63%295
3655.5%52–59%827
3758.2%52–64%256
3853.6%52–55%3,995
3956.2%52–60%555
4055%52–58%1,021
4157.6%52–63%297
4256.4%52–61%475
4354.6%52–58%1,052
4456.4%51–62%330
4556.2%51–62%306
4654%50–57%769
4754.9%50–59%454
4855.1%50–60%394
4957.4%50–64%176
5055%50–60%333
5152.3%50–55%1,324
5251%50–52%4,810
5352.3%50–55%1,265
5451.8%49–54%1,811
5555.3%49–61%253
5657%49–65%151
5751.1%49–54%1,430
5851%48–54%1,427
5954.1%48–60%270
6051.2%48–55%779
6156.4%48–65%126*
6255.9%48–64%136*
6350.9%47–54%784
6454.2%47–61%201
6550.8%47–55%675
6653.2%47–60%220
6747.8%46–49%4,946
6851.2%46–56%416
6950.2%46–54%628
7050.7%46–55%440
7150.6%45–56%324
7247.5%45–50%1,741
7350.3%45–56%348
7453.1%45–61%145*
7547.7%45–50%1,260
7645.6%44–47%4,925
7748.4%44–53%523
7847.3%44–51%918
7945.5%44–47%3,549
8047.3%44–51%668
8145.1%43–47%3,486
8246.2%43–49%1,121
8346.8%43–50%754
8444.7%43–46%4,138
8544.8%43–47%2,256
8643.9%42–45%4,534
8745.9%42–49%782
8850.4%42–59%139*
8943.9%41–46%1,508
9046.9%41–53%288
9145.9%41–51%416
9243%41–45%2,466
9348.3%41–56%174
9443.5%40–47%779
9548.2%40–57%135*
9642.1%40–44%1,807
9741%39–43%1,696
9843.2%39–48%412
9945.8%38–54%155
10038.7%37–40%3,807
10135.5%34–37%5,742
10236.3%34–39%1,266
10341.5%34–50%135*
10441.5%33–50%130*
10537.6%32–43%319
10643.4%31–57%53*
10728%26–30%2,181

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Super Beach, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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