Artillery · Rare

Barley Stats

In 6,525 recent games across all tracked 3v3 modes, Barley's team won 45.5% of the time (95% range 44–47%). Barley's strongest mode in this data is Brawl Ball. On the current Ranked maps, Barley does best on Triple Dribble.

Data last updated .

See when Barley is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Barley's strongest current Ranked map in this data. Add bans and picks to see where Barley ranks.

Win rate
45.5%
Games
6,525
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Barley's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Barley's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball48.6%47–50%#73 of 1072,889
Brawl Arena51.4%47–56%#25 of 96440
Heist48.7%44–53%#43 of 107483
Hot Zone43.4%40–47%#74 of 107974
Knockout42.2%39–46%#93 of 107759
Gem Grab37.8%34–42%#99 of 107487
Bounty37.1%33–42%#87 of 107423

Best maps for Barley

Maps where Barley's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Triple DribbleBrawl Ball · Ranked53.7%51–56%1,370
Hot TubsHeist67.7%51–81%34

Weaker maps for Barley

Maps where Barley's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Pinhole PuntBrawl Ball21.2%12–34%52
Hard Rock MineGem Grab · Ranked25.6%17–36%78
Double SwooshGem Grab · Ranked26.6%17–39%64
Sneaky FieldsBrawl Ball · Ranked29.1%20–40%79
Shooting StarBounty · Ranked35.3%28–43%167
In the LiminalHot Zone · Ranked33.3%25–43%93

Draft notes for Barley

  • Strongest mode in the data: Brawl Ball (#73 of 107 rated brawlers). Weakest: Bounty (#87 of 107).
  • In the current Ranked pool, Barley does best on Triple Dribble (53.7%) and worst on Kaboom Canyon (30%).
  • How BrawlPick's picker models Barley: long range, low mobility, low durability — "Lane-denial poison that zones objectives." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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