Artillery · Rare
Barley Stats
In 6,525 recent games across all tracked 3v3 modes, Barley's team won 45.5% of the time (95% range 44–47%). Barley's strongest mode in this data is Brawl Ball. On the current Ranked maps, Barley does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Barley's strongest current Ranked map in this data. Add bans and picks to see where Barley ranks.
- Win rate
- 45.5%
- Games
- 6,525
- Best mode
- Brawl Ball
- Best Ranked map
- Triple Dribble
Barley's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Barley's position among all rated brawlers in that mode.
Best maps for Barley
Maps where Barley's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Triple DribbleBrawl Ball · Ranked | 53.7% | 51–56% | #49 of 107 | 1,370 |
| Hot TubsHeist | 67.7% | 51–81% | #4 of 28 | 34 |
Weaker maps for Barley
Maps where Barley's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Pinhole PuntBrawl Ball | 21.2% | 12–34% | #77 of 81 | 52 |
| Hard Rock MineGem Grab · Ranked | 25.6% | 17–36% | #91 of 95 | 78 |
| Double SwooshGem Grab · Ranked | 26.6% | 17–39% | #89 of 95 | 64 |
| Sneaky FieldsBrawl Ball · Ranked | 29.1% | 20–40% | #80 of 89 | 79 |
| Shooting StarBounty · Ranked | 35.3% | 28–43% | #83 of 105 | 167 |
| In the LiminalHot Zone · Ranked | 33.3% | 25–43% | #76 of 84 | 93 |
Draft notes for Barley
- Strongest mode in the data: Brawl Ball (#73 of 107 rated brawlers). Weakest: Bounty (#87 of 107).
- In the current Ranked pool, Barley does best on Triple Dribble (53.7%) and worst on Kaboom Canyon (30%).
- How BrawlPick's picker models Barley: long range, low mobility, low durability — "Lane-denial poison that zones objectives." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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