Artillery · Mythic
Juju Stats
In 2,584 recent games across all tracked 3v3 modes, Juju's team won 59.7% of the time (95% range 58–62%). Juju's strongest mode in this data is Brawl Ball. On the current Ranked maps, Juju does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Juju's strongest current Ranked map in this data. Add bans and picks to see where Juju ranks.
- Win rate
- 59.7%
- Games
- 2,584
- Best mode
- Brawl Ball
- Best Ranked map
- Triple Dribble
Juju's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Juju's position among all rated brawlers in that mode.
Best maps for Juju
Maps where Juju's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Triple DribbleBrawl Ball · Ranked | 67.5% | 63–72% | #5 of 107 | 427 |
| Please Remain StandingKnockout | 71.4% | 60–81% | #8 of 107 | 70 |
| Super BeachBrawl Ball | 66.4% | 60–72% | #8 of 107 | 217 |
| Double DeckerKnockout | 66.9% | 59–74% | #5 of 107 | 163 |
| Tread CarefullyHot Zone | 68.7% | 58–78% | #5 of 99 | 83 |
| Parallel PlaysHot Zone · Ranked | 59.7% | 55–65% | #2 of 76 | 357 |
Draft notes for Juju
- Strongest mode in the data: Brawl Ball (#3 of 107 rated brawlers). Weakest: Heist (#45 of 107).
- In the current Ranked pool, Juju does best on Triple Dribble (67.5%) and worst on Dry Season (43.3%).
- How BrawlPick's picker models Juju: medium range, medium mobility, low durability — "Terrain-scaling control brawler." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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The picker weighs Juju against every other option for your map, the bans, your team and the enemy picks — and explains why.
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