Artillery · Mythic

Juju Stats

In 2,584 recent games across all tracked 3v3 modes, Juju's team won 59.7% of the time (95% range 58–62%). Juju's strongest mode in this data is Brawl Ball. On the current Ranked maps, Juju does best on Triple Dribble.

Data last updated .

See when Juju is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Juju's strongest current Ranked map in this data. Add bans and picks to see where Juju ranks.

Win rate
59.7%
Games
2,584
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Juju's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Juju's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball64.5%61–68%#3 of 107929
Knockout61.5%57–66%#7 of 107467
Hot Zone57.1%53–61%#9 of 107553
Gem Grab57.4%50–65%#24 of 107169
Bounty50.5%45–56%#49 of 107279
Heist52.3%44–61%#45 of 107128

Best maps for Juju

Maps where Juju's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Triple DribbleBrawl Ball · Ranked67.5%63–72%427
Please Remain StandingKnockout71.4%60–81%70
Super BeachBrawl Ball66.4%60–72%217
Double DeckerKnockout66.9%59–74%163
Tread CarefullyHot Zone68.7%58–78%83
Parallel PlaysHot Zone · Ranked59.7%55–65%357

Draft notes for Juju

  • Strongest mode in the data: Brawl Ball (#3 of 107 rated brawlers). Weakest: Heist (#45 of 107).
  • In the current Ranked pool, Juju does best on Triple Dribble (67.5%) and worst on Dry Season (43.3%).
  • How BrawlPick's picker models Juju: medium range, medium mobility, low durability — "Terrain-scaling control brawler." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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