Artillery · Epic
Larry & Lawrie Stats
In 3,620 recent games across all tracked 3v3 modes, Larry & Lawrie's team won 51.1% of the time (95% range 49–53%). Larry & Lawrie's strongest mode in this data is Brawl Ball. On the current Ranked maps, Larry & Lawrie does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Larry & Lawrie's strongest current Ranked map in this data. Add bans and picks to see where Larry & Lawrie ranks.
- Win rate
- 51.1%
- Games
- 3,620
- Best mode
- Brawl Ball
- Best Ranked map
- Triple Dribble
Larry & Lawrie's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Larry & Lawrie's position among all rated brawlers in that mode.
Best maps for Larry & Lawrie
Maps where Larry & Lawrie's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Triple DribbleBrawl Ball · Ranked | 64.8% | 61–68% | #6 of 107 | 724 |
| Super BeachBrawl Ball | 55.1% | 50–60% | #48 of 107 | 394 |
Weaker maps for Larry & Lawrie
Maps where Larry & Lawrie's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Pinhole PuntBrawl Ball | 20% | 10–36% | #79 of 81 | 35 |
| Hard Rock MineGem Grab · Ranked | 26.1% | 16–40% | #94 of 95 | 46 |
| Dry SeasonBounty · Ranked | 34% | 23–47% | #89 of 99 | 53 |
| UndermineGem Grab · Ranked | 39.4% | 30–49% | #101 of 106 | 99 |
Draft notes for Larry & Lawrie
- Strongest mode in the data: Brawl Ball (#34 of 107 rated brawlers). Weakest: Gem Grab (#105 of 107).
- In the current Ranked pool, Larry & Lawrie does best on Triple Dribble (64.8%) and worst on Hard Rock Mine (26.1%).
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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