Tank · Legendary

Meg Stats

In 8,682 recent games across all tracked 3v3 modes, Meg's team won 47.1% of the time (95% range 46–48%). Meg's strongest mode in this data is Brawl Ball. On the current Ranked maps, Meg does best on Triple Dribble.

Data last updated .

See when Meg is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Meg's strongest current Ranked map in this data. Add bans and picks to see where Meg ranks.

Win rate
47.1%
Games
8,682
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Meg's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Meg's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball51.7%50–53%#62 of 1073,850
Knockout51.4%48–55%#61 of 107853
Hot Zone47.7%45–50%#51 of 1071,319
Basket Brawl49.4%42–57%#46 of 97160
Gem Grab40.1%38–43%#93 of 1071,445
Bounty35%31–39%#91 of 107626
Heist34.6%30–40%#87 of 107341

Best maps for Meg

Maps where Meg's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Sunny SoccerBrawl Ball70.8%57–82%48
Pump It UpBrawl Ball56.1%54–59%1,422
Super BeachBrawl Ball55.5%52–59%827
Streets With No NameKnockout60.2%51–69%118

Weaker maps for Meg

Maps where Meg's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Sneaky FieldsBrawl Ball · Ranked29.4%24–36%235
Hard Rock MineGem Grab · Ranked33.3%28–39%279
Layer CakeBounty · Ranked32.4%26–40%176
Bridge Too FarHeist · Ranked26.7%16–41%45
Dry SeasonBounty · Ranked33.3%26–42%135
Shooting StarBounty · Ranked35.6%30–42%239

Draft notes for Meg

  • Strongest mode in the data: Brawl Ball (#62 of 107 rated brawlers). Weakest: Heist (#87 of 107).
  • In the current Ranked pool, Meg does best on Triple Dribble (52.8%) and worst on Bridge Too Far (26.7%).
  • How BrawlPick's picker models Meg: medium range, medium mobility, high durability — "Mech burst with chip form." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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