Tank · Mythic

Ollie Stats

In 3,461 recent games across all tracked 3v3 modes, Ollie's team won 58.9% of the time (95% range 57–61%). Ollie's strongest mode in this data is Brawl Ball. On the current Ranked maps, Ollie does best on Triple Dribble.

Data last updated .

See when Ollie is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Ollie's strongest current Ranked map in this data. Add bans and picks to see where Ollie ranks.

Win rate
58.9%
Games
3,461
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Ollie's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Ollie's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball62%60–64%#7 of 1071,930
Knockout59.7%56–63%#10 of 107642
Bounty56.9%51–63%#17 of 107239
Gem Grab53.8%49–59%#36 of 107353
Hot Zone50%42–58%#66 of 107142

Best maps for Ollie

Maps where Ollie's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Triple DribbleBrawl Ball · Ranked64.2%60–68%611
Pump It UpBrawl Ball62.7%59–66%659
Super BeachBrawl Ball62.1%58–66%501
Double DeckerKnockout63.3%57–70%207
Please Remain StandingKnockout60.9%53–68%156

Draft notes for Ollie

  • Strongest mode in the data: Brawl Ball (#7 of 107 rated brawlers). Weakest: Hot Zone (#66 of 107).
  • In the current Ranked pool, Ollie does best on Triple Dribble (64.2%) and worst on Pinball Dreams (36.1%).
  • How BrawlPick's picker models Ollie: short range, medium mobility, high durability — "Durable disruptor with engage." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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