Assassin · Epic
Shade Stats
In 36,624 recent games across all tracked 3v3 modes, Shade's team won 59.5% of the time (95% range 59–60%). Shade's strongest mode in this data is Brawl Ball. On the current Ranked maps, Shade does best on Sneaky Fields.
Data last updated .
Opens a Ranked draft on Sneaky Fields (Brawl Ball), Shade's strongest current Ranked map in this data. Add bans and picks to see where Shade ranks.
- Win rate
- 59.5%
- Games
- 36,624
- Best mode
- Brawl Ball
- Best Ranked map
- Sneaky Fields
Shade's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Shade's position among all rated brawlers in that mode.
Best maps for Shade
Maps where Shade's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Super BeachBrawl Ball | 63.4% | 62–65% | #2 of 107 | 5,390 |
| Pinhole PuntBrawl Ball | 66.3% | 62–70% | #1 of 81 | 478 |
| Sneaky FieldsBrawl Ball · Ranked | 63.5% | 61–66% | #1 of 89 | 1,426 |
| Cabin FeverBrawl Hockey | 67.9% | 61–74% | #7 of 84 | 190 |
| Triple DribbleBrawl Ball · Ranked | 61.5% | 60–63% | #7 of 107 | 7,340 |
| Hard Rock MineGem Grab · Ranked | 61.6% | 59–64% | #1 of 95 | 1,208 |
Draft notes for Shade
- Strongest mode in the data: Brawl Ball (#5 of 107 rated brawlers). Weakest: Brawl Arena (#10 of 96).
- In the current Ranked pool, Shade does best on Sneaky Fields (63.5%) and worst on Out in the Open (45.7%).
- How BrawlPick's picker models Shade: short range, high mobility, medium durability — "Evasive wall-phasing flanker." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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The picker weighs Shade against every other option for your map, the bans, your team and the enemy picks — and explains why.
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