Assassin · Legendary

Cordelius Stats

In 6,814 recent games across all tracked 3v3 modes, Cordelius's team won 49.8% of the time (95% range 49–51%). Cordelius's strongest mode in this data is Brawl Ball. On the current Ranked maps, Cordelius does best on Triple Dribble.

Data last updated .

See when Cordelius is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Cordelius's strongest current Ranked map in this data. Add bans and picks to see where Cordelius ranks.

Win rate
49.8%
Games
6,814
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Cordelius's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Cordelius's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball53.8%52–55%#48 of 1073,474
Knockout54%50–58%#47 of 107563
Heist47.2%43–52%#48 of 107483
Hot Zone46.6%43–51%#61 of 107608
Gem Grab44.7%42–48%#76 of 1071,117
Bounty35.5%31–40%#92 of 107437

Best maps for Cordelius

Maps where Cordelius's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Triple DribbleBrawl Ball · Ranked56.4%54–59%1,149
Please Remain StandingKnockout61.4%53–69%132
Pump It UpBrawl Ball54.2%51–58%814
Double DeckerKnockout58.8%51–66%148
Super BeachBrawl Ball54%50–57%769

Weaker maps for Cordelius

Maps where Cordelius's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Shooting StarBounty · Ranked26.4%19–35%125
Quick TravelHot Zone · Ranked36.8%30–44%185
Dry SeasonBounty · Ranked32.9%23–44%73
Hard Rock MineGem Grab · Ranked38.3%32–45%201
Crimson DivideBrawl Arena30%18–45%40
Pinball DreamsBrawl Ball · Ranked40%32–48%140

Draft notes for Cordelius

  • Strongest mode in the data: Brawl Ball (#48 of 107 rated brawlers). Weakest: Bounty (#92 of 107).
  • In the current Ranked pool, Cordelius does best on Triple Dribble (56.4%) and worst on Shooting Star (26.4%).
  • How BrawlPick's picker models Cordelius: short range, high mobility, medium durability — "Isolates a target into the poison dimension." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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