Controller · Mythic
Chuck Stats
In 4,952 recent games across all tracked 3v3 modes, Chuck's team won 52.9% of the time (95% range 52–54%). Chuck's strongest mode in this data is Brawl Ball. On the current Ranked maps, Chuck does best on Layer Cake.
Data last updated .
Opens a Ranked draft on Layer Cake (Bounty), Chuck's strongest current Ranked map in this data. Add bans and picks to see where Chuck ranks.
- Win rate
- 52.9%
- Games
- 4,952
- Best mode
- Brawl Ball
- Best Ranked map
- Layer Cake
Chuck's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Chuck's position among all rated brawlers in that mode.
Best maps for Chuck
Maps where Chuck's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Hot TubsHeist | 66.4% | 58–74% | #1 of 28 | 125 |
| Pump It UpBrawl Ball | 62.5% | 57–68% | #31 of 107 | 325 |
| Layer CakeBounty · Ranked | 71.1% | 55–83% | #4 of 101 | 38 |
| Double DeckerKnockout | 63.9% | 55–72% | #20 of 107 | 108 |
| JednaHeist | 57.2% | 53–61% | #9 of 99 | 626 |
| Triple DribbleBrawl Ball · Ranked | 56.6% | 50–63% | #53 of 107 | 249 |
Draft notes for Chuck
- Strongest mode in the data: Brawl Ball (#30 of 107 rated brawlers). Weakest: Bounty (#68 of 107).
- In the current Ranked pool, Chuck does best on Layer Cake (71.1%) and worst on Double Swoosh (43.9%).
- How BrawlPick's picker models Chuck: medium range, medium mobility, high durability — "Post-rush objective pressure." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Chuck?
The picker weighs Chuck against every other option for your map, the bans, your team and the enemy picks — and explains why.
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