Tank · Super Rare

Darryl Stats

In 6,401 recent games across all tracked 3v3 modes, Darryl's team won 44.4% of the time (95% range 43–46%). Darryl's strongest mode in this data is Brawl Ball. On the current Ranked maps, Darryl does best on Quick Travel.

Data last updated .

See when Darryl is the right pick

Opens a Ranked draft on Quick Travel (Hot Zone), Darryl's strongest current Ranked map in this data. Add bans and picks to see where Darryl ranks.

Win rate
44.4%
Games
6,401
Best mode
Brawl Ball
Best Ranked map
Quick Travel

Darryl's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Darryl's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball46.3%45–48%#87 of 1073,405
Knockout47.7%44–51%#82 of 107839
Heist43.5%39–48%#63 of 107439
Gem Grab39.5%36–43%#95 of 107780
Hot Zone41.4%36–47%#86 of 107312
Brawl Arena43.7%35–53%#75 of 96119
Bounty37.4%33–42%#86 of 107390
Basket Brawl32.5%25–41%#92 of 97117

Best maps for Darryl

No map shows Darryl clearly above 50% yet; these are the strongest results so far.

MapWin rate95% rangeGames
Streets With No NameKnockout56.4%47–66%101
Pump It UpBrawl Ball47.7%45–51%1,146
Grass KnotBrawl Ball53.5%44–63%101
Quick TravelHot Zone · Ranked57.1%43–70%49
Sunny SoccerBrawl Ball53%42–63%83
Triple DribbleBrawl Ball · Ranked45.7%42–49%797

Weaker maps for Darryl

Maps where Darryl's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Shooting StarBounty · Ranked30.8%24–38%156
Bridge Too FarHeist · Ranked25.9%16–39%54
Double SwooshGem Grab · Ranked35.1%28–42%174
Ball HogBasket Brawl31.4%22–43%70
Let Me DanceGem Grab32.5%23–44%77
Tread CarefullyHot Zone32.4%23–44%74

Draft notes for Darryl

  • Strongest mode in the data: Brawl Ball (#87 of 107 rated brawlers). Weakest: Basket Brawl (#92 of 97).
  • In the current Ranked pool, Darryl does best on Quick Travel (57.1%) and worst on Bridge Too Far (25.9%).
  • How BrawlPick's picker models Darryl: short range, high mobility, high durability — "Roll engage double-shotgun burst." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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