Controller · Mythic

Gene Stats

In 6,185 recent games across all tracked 3v3 modes, Gene's team won 46.5% of the time (95% range 45–48%). Gene's strongest mode in this data is Knockout. On the current Ranked maps, Gene does best on Flaring Phoenix.

Data last updated .

See when Gene is the right pick

Opens a Ranked draft on Flaring Phoenix (Knockout), Gene's strongest current Ranked map in this data. Add bans and picks to see where Gene ranks.

Win rate
46.5%
Games
6,185
Best mode
Knockout
Best Ranked map
Flaring Phoenix

Gene's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Gene's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Knockout53.2%51–55%#35 of 1072,828
Bounty45.9%44–48%#56 of 1071,847
Brawl Ball38.7%35–43%#104 of 107623
Gem Grab36.5%33–40%#100 of 107584
Hot Zone16.4%11–23%#107 of 107140

Best maps for Gene

Maps where Gene's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Healthy Middle GroundKnockout77.1%61–88%35
Streets With No NameKnockout60.9%55–66%276
Double DeckerKnockout58.4%54–63%488
Please Remain StandingKnockout59.4%54–65%293

Weaker maps for Gene

Maps where Gene's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Sneaky FieldsBrawl Ball · Ranked0%0–9%37
Pinhole PuntBrawl Ball9.5%4–22%42
Double SwooshGem Grab · Ranked31.8%24–40%129
Gem FortGem Grab · Ranked23.3%12–41%30
UndermineGem Grab · Ranked37.1%30–45%159
Hard Rock MineGem Grab · Ranked36.3%28–45%113

Draft notes for Gene

  • Strongest mode in the data: Knockout (#35 of 107 rated brawlers). Weakest: Hot Zone (#107 of 107).
  • In the current Ranked pool, Gene does best on Flaring Phoenix (53.1%) and worst on Sneaky Fields (0%).
  • How BrawlPick's picker models Gene: long range, medium mobility, medium durability — "Pull playmaker with long reach." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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