Controller · Epic
Griff Stats
In 45,166 recent games across all tracked 3v3 modes, Griff's team won 51.2% of the time (95% range 51–52%). Griff's strongest mode in this data is Brawl Ball. On the current Ranked maps, Griff does best on Double Swoosh.
Data last updated .
Opens a Ranked draft on Double Swoosh (Gem Grab), Griff's strongest current Ranked map in this data. Add bans and picks to see where Griff ranks.
- Win rate
- 51.2%
- Games
- 45,166
- Best mode
- Brawl Ball
- Best Ranked map
- Double Swoosh
Griff's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Griff's position among all rated brawlers in that mode.
Best maps for Griff
Maps where Griff's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Grass KnotBrawl Ball | 60.4% | 57–64% | #1 of 79 | 814 |
| Pinhole PuntBrawl Ball | 57.2% | 55–59% | #4 of 81 | 1,887 |
| Double SwooshGem Grab · Ranked | 54.9% | 53–57% | #6 of 95 | 2,389 |
| Pinball DreamsBrawl Ball · Ranked | 54.6% | 52–57% | #4 of 75 | 1,285 |
| In the LiminalHot Zone · Ranked | 54.5% | 52–57% | #9 of 84 | 1,127 |
| Sneaky FieldsBrawl Ball · Ranked | 53.4% | 52–55% | #7 of 89 | 2,824 |
Weaker maps for Griff
Maps where Griff's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Shooting StarBounty · Ranked | 37.4% | 34–41% | #70 of 105 | 772 |
| Dry SeasonBounty · Ranked | 44.9% | 41–49% | #51 of 99 | 642 |
| Flaring PhoenixKnockout · Ranked | 45% | 41–49% | #46 of 99 | 562 |
| Triple DribbleBrawl Ball · Ranked | 47.8% | 46–49% | #71 of 107 | 4,095 |
Draft notes for Griff
- Strongest mode in the data: Brawl Ball (#53 of 107 rated brawlers). Weakest: Bounty (#66 of 107).
- In the current Ranked pool, Griff does best on Double Swoosh (54.9%) and worst on Shooting Star (37.4%).
- How BrawlPick's picker models Griff: medium range, medium mobility, medium durability — "Spread burst, strong safe damage." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Griff?
The picker weighs Griff against every other option for your map, the bans, your team and the enemy picks — and explains why.
Check it in your draft