Assassin · Mythic
Melodie Stats
In 7,041 recent games across all tracked 3v3 modes, Melodie's team won 52.8% of the time (95% range 52–54%). Melodie's strongest mode in this data is Brawl Ball. On the current Ranked maps, Melodie does best on Kaboom Canyon.
Data last updated .
Opens a Ranked draft on Kaboom Canyon (Heist), Melodie's strongest current Ranked map in this data. Add bans and picks to see where Melodie ranks.
- Win rate
- 52.8%
- Games
- 7,041
- Best mode
- Brawl Ball
- Best Ranked map
- Kaboom Canyon
Melodie's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Melodie's position among all rated brawlers in that mode.
Best maps for Melodie
Maps where Melodie's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Pump It UpBrawl Ball | 61.6% | 59–64% | #16 of 107 | 1,779 |
| Kaboom CanyonHeist · Ranked | 59.8% | 55–65% | #3 of 72 | 363 |
| Hot PotatoHeist · Ranked | 59.7% | 54–65% | #4 of 65 | 293 |
| Cabin FeverBrawl Hockey | 60.2% | 53–67% | #9 of 84 | 211 |
| Please Remain StandingKnockout | 62.7% | 53–71% | #32 of 107 | 110 |
| Super BeachBrawl Ball | 56.2% | 52–60% | #39 of 107 | 555 |
Weaker maps for Melodie
Maps where Melodie's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Shooting StarBounty · Ranked | 27.8% | 21–36% | #98 of 105 | 133 |
| Layer CakeBounty · Ranked | 27.3% | 17–40% | #99 of 101 | 55 |
| Double SwooshGem Grab · Ranked | 28.6% | 18–42% | #88 of 95 | 56 |
| Sneaky FieldsBrawl Ball · Ranked | 31.7% | 23–42% | #78 of 89 | 82 |
| Hard Rock MineGem Grab · Ranked | 31% | 21–42% | #89 of 95 | 71 |
| UndermineGem Grab · Ranked | 38.6% | 31–47% | #96 of 106 | 153 |
Draft notes for Melodie
- Strongest mode in the data: Brawl Ball (#27 of 107 rated brawlers). Weakest: Bounty (#101 of 107).
- In the current Ranked pool, Melodie does best on Kaboom Canyon (59.8%) and worst on Layer Cake (27.3%).
- How BrawlPick's picker models Melodie: short range, high mobility, medium durability — "Mobile dash-dancer with sustained burst." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Melodie?
The picker weighs Melodie against every other option for your map, the bans, your team and the enemy picks — and explains why.
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