Assassin · Mythic

Mortis Stats

In 50,584 recent games across all tracked 3v3 modes, Mortis's team won 48.6% of the time (95% range 48–49%). Mortis's strongest mode in this data is Bounty. On the current Ranked maps, Mortis does best on Layer Cake.

Data last updated .

See when Mortis is the right pick

Opens a Ranked draft on Layer Cake (Bounty), Mortis's strongest current Ranked map in this data. Add bans and picks to see where Mortis ranks.

Win rate
48.6%
Games
50,584
Best mode
Bounty
Best Ranked map
Layer Cake

Mortis's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Mortis's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Bounty54.4%53–56%#8 of 1075,842
Gem Grab52%51–53%#13 of 1078,230
Hot Zone51.7%50–53%#21 of 1074,850
Knockout50.6%49–52%#53 of 1074,844
Brawl Ball45.4%45–46%#86 of 10725,219
Heist45.5%42–49%#50 of 107940
Brawl Arena45.8%40–51%#56 of 96323
Basket Brawl43.8%39–49%#58 of 97336

Best maps for Mortis

Maps where Mortis's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Layer CakeBounty · Ranked55.8%53–58%1,496
Dry SeasonBounty · Ranked55%52–58%1,493
Hard Rock MineGem Grab · Ranked54.6%52–57%1,912
Shooting StarBounty · Ranked54.1%52–56%1,812
Let Me DanceGem Grab56.1%51–61%337
Dueling BeetlesHot Zone · Ranked53.6%50–57%883

Weaker maps for Mortis

Maps where Mortis's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Triple DribbleBrawl Ball · Ranked43.1%42–44%8,030
Pump It UpBrawl Ball45.5%44–47%7,946
Super BeachBrawl Ball45.6%44–47%4,925
Cabin FeverBrawl Hockey44.4%42–47%1,303
Hot PotatoHeist · Ranked41.7%36–48%230
Bridge Too FarHeist · Ranked41.9%35–49%167

Draft notes for Mortis

  • Strongest mode in the data: Bounty (#8 of 107 rated brawlers). Weakest: Basket Brawl (#58 of 97).
  • In the current Ranked pool, Mortis does best on Layer Cake (55.8%) and worst on Bridge Too Far (41.9%).
  • How BrawlPick's picker models Mortis: medium range, high mobility, medium durability — "Dash objective threat; hard-countered by burst and throwers." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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