Assassin · Epic

Sam Stats

In 1,974 recent games across all tracked 3v3 modes, Sam's team won 55.8% of the time (95% range 54–58%). Sam's strongest mode in this data is Brawl Ball. On the current Ranked maps, Sam does best on Undermine.

Data last updated .

See when Sam is the right pick

Opens a Ranked draft on Undermine (Gem Grab), Sam's strongest current Ranked map in this data. Add bans and picks to see where Sam ranks.

Win rate
55.8%
Games
1,974
Best mode
Brawl Ball
Best Ranked map
Undermine

Sam's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Sam's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball57.6%55–60%#33 of 1071,290
Gem Grab59.7%52–67%#10 of 107149
Knockout54.5%48–61%#63 of 107222
Hot Zone49.2%40–58%#73 of 107118

Best maps for Sam

Maps where Sam's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Cabin FeverBrawl Hockey76.1%62–86%46
UndermineGem Grab · Ranked69.1%57–79%68
Triple DribbleBrawl Ball · Ranked61.3%56–66%395
Pump It UpBrawl Ball56.5%52–61%483
Super BeachBrawl Ball57.6%52–63%297

Draft notes for Sam

  • Strongest mode in the data: Brawl Ball (#33 of 107 rated brawlers). Weakest: Hot Zone (#73 of 107).
  • In the current Ranked pool, Sam does best on Undermine (69.1%) and worst on Triple Dribble (61.3%).
  • How BrawlPick's picker models Sam: short range, high mobility, high durability — "Knuckle-buster brawler that bullies tanks." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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