Assassin · Epic
Sam Stats
In 1,974 recent games across all tracked 3v3 modes, Sam's team won 55.8% of the time (95% range 54–58%). Sam's strongest mode in this data is Brawl Ball. On the current Ranked maps, Sam does best on Undermine.
Data last updated .
Opens a Ranked draft on Undermine (Gem Grab), Sam's strongest current Ranked map in this data. Add bans and picks to see where Sam ranks.
- Win rate
- 55.8%
- Games
- 1,974
- Best mode
- Brawl Ball
- Best Ranked map
- Undermine
Sam's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Sam's position among all rated brawlers in that mode.
| Mode | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Brawl Ball | 57.6% | 55–60% | #33 of 107 | 1,290 |
| Gem Grab | 59.7% | 52–67% | #10 of 107 | 149 |
| Knockout | 54.5% | 48–61% | #63 of 107 | 222 |
| Hot Zone | 49.2% | 40–58% | #73 of 107 | 118 |
Best maps for Sam
Maps where Sam's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Cabin FeverBrawl Hockey | 76.1% | 62–86% | #4 of 84 | 46 |
| UndermineGem Grab · Ranked | 69.1% | 57–79% | #2 of 106 | 68 |
| Triple DribbleBrawl Ball · Ranked | 61.3% | 56–66% | #26 of 107 | 395 |
| Pump It UpBrawl Ball | 56.5% | 52–61% | #50 of 107 | 483 |
| Super BeachBrawl Ball | 57.6% | 52–63% | #41 of 107 | 297 |
Draft notes for Sam
- Strongest mode in the data: Brawl Ball (#33 of 107 rated brawlers). Weakest: Hot Zone (#73 of 107).
- In the current Ranked pool, Sam does best on Undermine (69.1%) and worst on Triple Dribble (61.3%).
- How BrawlPick's picker models Sam: short range, high mobility, high durability — "Knuckle-buster brawler that bullies tanks." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Sam?
The picker weighs Sam against every other option for your map, the bans, your team and the enemy picks — and explains why.
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