Artillery · Mythic
Sprout Stats
In 4,821 recent games across all tracked 3v3 modes, Sprout's team won 54.8% of the time (95% range 53–56%). Sprout's strongest mode in this data is Knockout. On the current Ranked maps, Sprout does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Sprout's strongest current Ranked map in this data. Add bans and picks to see where Sprout ranks.
- Win rate
- 54.8%
- Games
- 4,821
- Best mode
- Knockout
- Best Ranked map
- Triple Dribble
Sprout's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Sprout's position among all rated brawlers in that mode.
| Mode | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Knockout | 57.6% | 55–60% | #11 of 107 | 1,972 |
| Brawl Ball | 56.1% | 53–59% | #41 of 107 | 1,329 |
| Bounty | 53.4% | 50–57% | #19 of 107 | 894 |
| Gem Grab | 55.8% | 49–63% | #34 of 107 | 197 |
| Hot Zone | 42.7% | 36–49% | #82 of 107 | 227 |
Best maps for Sprout
Maps where Sprout's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Triple DribbleBrawl Ball · Ranked | 62.3% | 58–67% | #16 of 107 | 448 |
| Please Remain StandingKnockout | 62.3% | 57–67% | #13 of 107 | 334 |
| Double DeckerKnockout | 60.5% | 56–65% | #18 of 107 | 461 |
| Super BeachBrawl Ball | 59.4% | 54–65% | #30 of 107 | 335 |
| New HorizonsKnockout · Ranked | 61.4% | 54–68% | #2 of 80 | 171 |
| Streets With No NameKnockout | 63.8% | 54–73% | #17 of 100 | 94 |
Weaker maps for Sprout
Maps where Sprout's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Ball HogBasket Brawl | 25.5% | 15–39% | #80 of 81 | 47 |
| Dueling BeetlesHot Zone · Ranked | 36.1% | 25–49% | #77 of 86 | 61 |
Draft notes for Sprout
- Strongest mode in the data: Knockout (#11 of 107 rated brawlers). Weakest: Hot Zone (#82 of 107).
- In the current Ranked pool, Sprout does best on Triple Dribble (62.3%) and worst on Open Business (37%).
- How BrawlPick's picker models Sprout: long range, low mobility, low durability — "Blocks lanes and walls off objectives." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Sprout?
The picker weighs Sprout against every other option for your map, the bans, your team and the enemy picks — and explains why.
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