Damage Dealer · Mythic

Clancy Stats

In 6,069 recent games across all tracked 3v3 modes, Clancy's team won 52.2% of the time (95% range 51–53%). Clancy's strongest mode in this data is Basket Brawl. On the current Ranked maps, Clancy does best on Triple Dribble.

Data last updated .

See when Clancy is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Clancy's strongest current Ranked map in this data. Add bans and picks to see where Clancy ranks.

Win rate
52.2%
Games
6,069
Best mode
Basket Brawl
Best Ranked map
Triple Dribble

Clancy's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Clancy's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Basket Brawl59.5%55–64%#10 of 97395
Brawl Ball56.2%55–58%#35 of 1073,300
Gem Grab51.3%48–54%#38 of 1071,033
Hot Zone49.5%45–54%#52 of 107469
Heist38.7%34–44%#79 of 107354
Knockout39.7%33–47%#104 of 107199
Bounty31.4%26–38%#103 of 107236

Best maps for Clancy

Maps where Clancy's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Pump It UpBrawl Ball60.4%58–63%1,216
Grass KnotBrawl Ball65.2%55–74%89
Triple DribbleBrawl Ball · Ranked57.7%54–61%791
Ball HogBasket Brawl60%54–66%255
TurnoverBasket Brawl58.6%50–66%140
Double SwooshGem Grab · Ranked55.8%50–61%292

Weaker maps for Clancy

Maps where Clancy's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Bridge Too FarHeist · Ranked20%10–36%35
Dry SeasonBounty · Ranked28.3%18–41%60
Layer CakeBounty · Ranked31.2%21–44%61
Safe ZoneHeist · Ranked30.2%19–45%43
Shooting StarBounty · Ranked35.8%27–46%95
Kaboom CanyonHeist · Ranked33.3%22–47%51

Draft notes for Clancy

  • Strongest mode in the data: Basket Brawl (#10 of 97 rated brawlers). Weakest: Bounty (#103 of 107).
  • In the current Ranked pool, Clancy does best on Triple Dribble (57.7%) and worst on Bridge Too Far (20%).
  • How BrawlPick's picker models Clancy: medium range, medium mobility, medium durability — "Scaling sustained damage." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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