Controller · Mythic
Lou Stats
In 5,865 recent games across all tracked 3v3 modes, Lou's team won 50.1% of the time (95% range 49–51%). Lou's strongest mode in this data is Brawl Ball. On the current Ranked maps, Lou does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Lou's strongest current Ranked map in this data. Add bans and picks to see where Lou ranks.
- Win rate
- 50.1%
- Games
- 5,865
- Best mode
- Brawl Ball
- Best Ranked map
- Triple Dribble
Lou's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Lou's position among all rated brawlers in that mode.
Best maps for Lou
Maps where Lou's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Super BeachBrawl Ball | 62% | 58–66% | #16 of 107 | 510 |
| Pump It UpBrawl Ball | 59.3% | 56–63% | #33 of 107 | 864 |
| Please Remain StandingKnockout | 63.7% | 56–71% | #21 of 107 | 157 |
| Triple DribbleBrawl Ball · Ranked | 58.6% | 54–63% | #33 of 107 | 543 |
| Double DeckerKnockout | 58.3% | 51–65% | #33 of 107 | 192 |
Weaker maps for Lou
Maps where Lou's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Layer CakeBounty · Ranked | 21.4% | 13–32% | #101 of 101 | 70 |
| Double SwooshGem Grab · Ranked | 28% | 20–38% | #87 of 95 | 93 |
| New HorizonsKnockout · Ranked | 22.9% | 12–39% | #78 of 80 | 35 |
| JednaHeist | 29% | 19–41% | #92 of 99 | 62 |
| Shooting StarBounty · Ranked | 35.4% | 28–43% | #84 of 105 | 161 |
| Dry SeasonBounty · Ranked | 37.4% | 28–48% | #77 of 99 | 91 |
Draft notes for Lou
- Strongest mode in the data: Brawl Ball (#31 of 107 rated brawlers). Weakest: Heist (#99 of 107).
- In the current Ranked pool, Lou does best on Triple Dribble (58.6%) and worst on New Horizons (22.9%).
- How BrawlPick's picker models Lou: long range, medium mobility, medium durability — "Freeze area denial; anti-aggro." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Lou?
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