Controller · Mythic

Lou Stats

In 5,865 recent games across all tracked 3v3 modes, Lou's team won 50.1% of the time (95% range 49–51%). Lou's strongest mode in this data is Brawl Ball. On the current Ranked maps, Lou does best on Triple Dribble.

Data last updated .

See when Lou is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Lou's strongest current Ranked map in this data. Add bans and picks to see where Lou ranks.

Win rate
50.1%
Games
5,865
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Lou's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Lou's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball57.1%55–59%#31 of 1072,356
Knockout54%50–58%#46 of 107580
Hot Zone48.1%46–51%#45 of 1071,544
Gem Grab41.6%38–45%#91 of 107627
Basket Brawl42.3%34–51%#71 of 97137
Bounty33.4%29–38%#95 of 107356
Heist31.9%26–39%#99 of 107188

Best maps for Lou

Maps where Lou's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Super BeachBrawl Ball62%58–66%510
Pump It UpBrawl Ball59.3%56–63%864
Please Remain StandingKnockout63.7%56–71%157
Triple DribbleBrawl Ball · Ranked58.6%54–63%543
Double DeckerKnockout58.3%51–65%192

Weaker maps for Lou

Maps where Lou's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Layer CakeBounty · Ranked21.4%13–32%70
Double SwooshGem Grab · Ranked28%20–38%93
New HorizonsKnockout · Ranked22.9%12–39%35
JednaHeist29%19–41%62
Shooting StarBounty · Ranked35.4%28–43%161
Dry SeasonBounty · Ranked37.4%28–48%91

Draft notes for Lou

  • Strongest mode in the data: Brawl Ball (#31 of 107 rated brawlers). Weakest: Heist (#99 of 107).
  • In the current Ranked pool, Lou does best on Triple Dribble (58.6%) and worst on New Horizons (22.9%).
  • How BrawlPick's picker models Lou: long range, medium mobility, medium durability — "Freeze area denial; anti-aggro." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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