Damage Dealer · Mythic

Lumi Stats

In 6,452 recent games across all tracked 3v3 modes, Lumi's team won 53.7% of the time (95% range 52–55%). Lumi's strongest mode in this data is Brawl Ball. On the current Ranked maps, Lumi does best on Triple Dribble.

Data last updated .

See when Lumi is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Lumi's strongest current Ranked map in this data. Add bans and picks to see where Lumi ranks.

Win rate
53.7%
Games
6,452
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Lumi's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Lumi's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball58.4%57–60%#19 of 1073,442
Knockout53.5%49–58%#56 of 107452
Gem Grab47.9%44–52%#66 of 107724
Hot Zone46.3%43–49%#59 of 1071,075
Heist46.9%42–52%#52 of 107367
Bounty45.2%39–52%#75 of 107208

Best maps for Lumi

Maps where Lumi's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
NullscapesBrawl Hockey76%63–86%50
Please Remain StandingKnockout69.9%61–78%113
Pump It UpBrawl Ball63.3%60–66%1,098
Triple DribbleBrawl Ball · Ranked60.7%58–64%982
Ball HogBasket Brawl65.6%53–76%64
JednaHeist62%53–70%121

Weaker maps for Lumi

Maps where Lumi's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Kaboom CanyonHeist · Ranked28.3%17–43%46
Safe ZoneHeist · Ranked28.1%16–45%32
Ring of FireHot Zone · Ranked39.6%32–47%159

Draft notes for Lumi

  • Strongest mode in the data: Brawl Ball (#19 of 107 rated brawlers). Weakest: Bounty (#75 of 107).
  • In the current Ranked pool, Lumi does best on Triple Dribble (60.7%) and worst on Safe Zone (28.1%).
  • How BrawlPick's picker models Lumi: medium range, medium mobility, medium durability — "Area pressure brawler." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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The picker weighs Lumi against every other option for your map, the bans, your team and the enemy picks — and explains why.

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