Marksman · Epic

Mandy Stats

In 17,590 recent games across all tracked 3v3 modes, Mandy's team won 50.3% of the time (95% range 50–51%). Mandy's strongest mode in this data is Knockout. On the current Ranked maps, Mandy does best on Shooting Star.

Data last updated .

See when Mandy is the right pick

Opens a Ranked draft on Shooting Star (Bounty), Mandy's strongest current Ranked map in this data. Add bans and picks to see where Mandy ranks.

Win rate
50.3%
Games
17,590
Best mode
Knockout
Best Ranked map
Shooting Star

Mandy's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Mandy's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Knockout52.7%52–54%#33 of 1077,186
Brawl Arena55.6%51–60%#9 of 96383
Bounty51%50–52%#20 of 1074,834
Heist46.9%45–49%#41 of 1071,744
Brawl Ball46.1%44–48%#89 of 1072,349
Gem Grab44.1%40–48%#83 of 107703
Basket Brawl47.6%38–57%#59 of 97105
Hot Zone39.9%34–46%#93 of 107286

Best maps for Mandy

Maps where Mandy's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Streets With No NameKnockout56.8%54–60%940
Tasty BerryBounty62.8%54–71%113
Silver HighlandsBrawl Arena66.7%53–78%51
Please Remain StandingKnockout54.2%52–57%1,404
New PerspectiveKnockout65.1%50–78%43

Weaker maps for Mandy

Maps where Mandy's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
In the LiminalHot Zone · Ranked29.8%19–44%47
Hot PotatoHeist · Ranked41.9%36–48%272
TurnoverBasket Brawl30%17–48%30
Grass KnotBrawl Ball36.2%26–48%69
Pump It UpBrawl Ball45.9%43–49%1,089
Hard Rock MineGem Grab · Ranked41.5%34–50%147

Draft notes for Mandy

  • Strongest mode in the data: Knockout (#33 of 107 rated brawlers). Weakest: Hot Zone (#93 of 107).
  • In the current Ranked pool, Mandy does best on Shooting Star (51%) and worst on In the Liminal (29.8%).
  • How BrawlPick's picker models Mandy: very long range, medium mobility, low durability — "Extreme-range line damage." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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