Assassin · Mythic

Starr Nova Stats

In 10,486 recent games across all tracked 3v3 modes, Starr Nova's team won 57.4% of the time (95% range 56–58%). Starr Nova's strongest mode in this data is Brawl Ball. On the current Ranked maps, Starr Nova does best on Triple Dribble.

Data last updated .

See when Starr Nova is the right pick

Opens a Ranked draft on Triple Dribble (Brawl Ball), Starr Nova's strongest current Ranked map in this data. Add bans and picks to see where Starr Nova ranks.

Win rate
57.4%
Games
10,486
Best mode
Brawl Ball
Best Ranked map
Triple Dribble

Starr Nova's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Starr Nova's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Brawl Ball60.1%59–61%#13 of 1074,933
Basket Brawl65.2%58–71%#3 of 97207
Knockout57%54–60%#14 of 1071,359
Gem Grab54.9%53–57%#9 of 1071,668
Hot Zone54.6%51–58%#14 of 107903
Brawl Arena58.3%51–65%#8 of 96180
Heist53.2%48–58%#25 of 107406
Bounty50.4%47–54%#35 of 107830

Best maps for Starr Nova

Maps where Starr Nova's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Pump It UpBrawl Ball65.5%63–68%1,561
Ball HogBasket Brawl67.1%59–74%158
Triple DribbleBrawl Ball · Ranked61.6%59–64%1,366
Double DeckerKnockout62.7%58–67%461
Super BeachBrawl Ball59.4%56–62%1,091
Tread CarefullyHot Zone64.6%55–73%110

Weaker maps for Starr Nova

Maps where Starr Nova's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Sneaky FieldsBrawl Ball · Ranked41.9%36–49%215
Hot PotatoHeist · Ranked38.4%28–50%73

Draft notes for Starr Nova

  • Strongest mode in the data: Brawl Ball (#13 of 107 rated brawlers). Weakest: Bounty (#35 of 107).
  • In the current Ranked pool, Starr Nova does best on Triple Dribble (61.6%) and worst on Hot Potato (38.4%).

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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