Controller · Epic
Emz Stats
In 35,297 recent games across all tracked 3v3 modes, Emz's team won 48.3% of the time (95% range 48–49%). Emz's strongest mode in this data is Hot Zone. On the current Ranked maps, Emz does best on Double Swoosh.
Data last updated .
Opens a Ranked draft on Double Swoosh (Gem Grab), Emz's strongest current Ranked map in this data. Add bans and picks to see where Emz ranks.
- Win rate
- 48.3%
- Games
- 35,297
- Best mode
- Hot Zone
- Best Ranked map
- Double Swoosh
Emz's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Emz's position among all rated brawlers in that mode.
Best maps for Emz
Maps where Emz's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Double SwooshGem Grab · Ranked | 54.1% | 52–56% | #9 of 95 | 2,361 |
| Pinhole PuntBrawl Ball | 54.4% | 52–57% | #7 of 81 | 1,346 |
| Center StageBrawl Ball · Ranked | 55.3% | 52–59% | #4 of 70 | 675 |
| Grass KnotBrawl Ball | 55.3% | 51–59% | #7 of 79 | 646 |
| Sneaky FieldsBrawl Ball · Ranked | 52.9% | 51–55% | #14 of 89 | 1,945 |
Weaker maps for Emz
Maps where Emz's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Streets With No NameKnockout | 34.5% | 29–40% | #94 of 100 | 313 |
| Open SpaceGem Grab | 31.4% | 24–40% | #55 of 62 | 118 |
| Please Remain StandingKnockout | 36.5% | 32–41% | #98 of 107 | 515 |
| Double DeckerKnockout | 38.7% | 35–42% | #98 of 107 | 684 |
| Shooting StarBounty · Ranked | 38.9% | 35–42% | #65 of 105 | 759 |
| Pump It UpBrawl Ball | 42.8% | 41–45% | #93 of 107 | 2,845 |
Draft notes for Emz
- Strongest mode in the data: Hot Zone (#20 of 107 rated brawlers). Weakest: Knockout (#95 of 107).
- In the current Ranked pool, Emz does best on Double Swoosh (54.1%) and worst on Hideout (40%).
- How BrawlPick's picker models Emz: medium range, medium mobility, medium durability — "Sustained area slow, strong vs aggro." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Emz?
The picker weighs Emz against every other option for your map, the bans, your team and the enemy picks — and explains why.
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