Controller · Epic

Emz Stats

In 35,297 recent games across all tracked 3v3 modes, Emz's team won 48.3% of the time (95% range 48–49%). Emz's strongest mode in this data is Hot Zone. On the current Ranked maps, Emz does best on Double Swoosh.

Data last updated .

See when Emz is the right pick

Opens a Ranked draft on Double Swoosh (Gem Grab), Emz's strongest current Ranked map in this data. Add bans and picks to see where Emz ranks.

Win rate
48.3%
Games
35,297
Best mode
Hot Zone
Best Ranked map
Double Swoosh

Emz's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Emz's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Hot Zone51.7%50–53%#20 of 1075,758
Gem Grab51.5%50–53%#18 of 1077,332
Brawl Ball48%47–49%#72 of 10715,078
Heist47.6%45–50%#38 of 1071,440
Brawl Arena44.7%41–48%#50 of 96701
Bounty42.5%40–45%#70 of 1072,271
Basket Brawl45.1%40–50%#51 of 97410
Knockout40.1%38–42%#95 of 1072,307

Best maps for Emz

Maps where Emz's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Double SwooshGem Grab · Ranked54.1%52–56%2,361
Pinhole PuntBrawl Ball54.4%52–57%1,346
Center StageBrawl Ball · Ranked55.3%52–59%675
Grass KnotBrawl Ball55.3%51–59%646
Sneaky FieldsBrawl Ball · Ranked52.9%51–55%1,945

Weaker maps for Emz

Maps where Emz's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Streets With No NameKnockout34.5%29–40%313
Open SpaceGem Grab31.4%24–40%118
Please Remain StandingKnockout36.5%32–41%515
Double DeckerKnockout38.7%35–42%684
Shooting StarBounty · Ranked38.9%35–42%759
Pump It UpBrawl Ball42.8%41–45%2,845

Draft notes for Emz

  • Strongest mode in the data: Hot Zone (#20 of 107 rated brawlers). Weakest: Knockout (#95 of 107).
  • In the current Ranked pool, Emz does best on Double Swoosh (54.1%) and worst on Hideout (40%).
  • How BrawlPick's picker models Emz: medium range, medium mobility, medium durability — "Sustained area slow, strong vs aggro." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

Thinking of picking Emz?

The picker weighs Emz against every other option for your map, the bans, your team and the enemy picks — and explains why.

Check it in your draft