Assassin · Legendary
Nori Stats
In 26,903 recent games across all tracked 3v3 modes, Nori's team won 54.7% of the time (95% range 54–55%). Nori's strongest mode in this data is Heist. On the current Ranked maps, Nori does best on Bridge Too Far.
Data last updated .
Opens a Ranked draft on Bridge Too Far (Heist), Nori's strongest current Ranked map in this data. Add bans and picks to see where Nori ranks.
- Win rate
- 54.7%
- Games
- 26,903
- Best mode
- Heist
- Best Ranked map
- Bridge Too Far
Nori's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Nori's position among all rated brawlers in that mode.
Best maps for Nori
Maps where Nori's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Healthy Middle GroundKnockout | 79.5% | 64–89% | #1 of 5 | 39 |
| Pump It UpBrawl Ball | 64.1% | 62–66% | #7 of 107 | 2,804 |
| JednaHeist | 64.1% | 61–67% | #2 of 99 | 960 |
| Let Me DanceGem Grab | 68% | 60–75% | #2 of 94 | 150 |
| Sunny SoccerBrawl Ball | 67.4% | 60–74% | #2 of 71 | 175 |
| Bridge Too FarHeist · Ranked | 62.4% | 59–66% | #1 of 65 | 627 |
Weaker maps for Nori
Maps where Nori's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Flaring PhoenixKnockout · Ranked | 41.3% | 38–45% | #63 of 99 | 657 |
| Sneaky FieldsBrawl Ball · Ranked | 41.7% | 37–46% | #49 of 89 | 473 |
| Grass KnotBrawl Ball | 43.3% | 39–48% | #41 of 79 | 510 |
| Double SwooshGem Grab · Ranked | 45.1% | 41–49% | #46 of 95 | 681 |
| Center StageBrawl Ball · Ranked | 41.9% | 35–49% | #51 of 70 | 184 |
| Shooting StarBounty · Ranked | 46.7% | 44–50% | #41 of 105 | 1,124 |
Draft notes for Nori
- Strongest mode in the data: Heist (#1 of 107 rated brawlers). Weakest: Bounty (#46 of 107).
- In the current Ranked pool, Nori does best on Bridge Too Far (62.4%) and worst on Center Stage (41.9%).
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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