Marksman · Legendary
Pierce Stats
In 33,185 recent games across all tracked 3v3 modes, Pierce's team won 50.3% of the time (95% range 50–51%). Pierce's strongest mode in this data is Brawl Ball. On the current Ranked maps, Pierce does best on Triple Dribble.
Data last updated .
Opens a Ranked draft on Triple Dribble (Brawl Ball), Pierce's strongest current Ranked map in this data. Add bans and picks to see where Pierce ranks.
- Win rate
- 50.3%
- Games
- 33,185
- Best mode
- Brawl Ball
- Best Ranked map
- Triple Dribble
Pierce's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Pierce's position among all rated brawlers in that mode.
Best maps for Pierce
Maps where Pierce's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Streets With No NameKnockout | 62.8% | 58–67% | #9 of 100 | 419 |
| Double DeckerKnockout | 60.5% | 58–63% | #9 of 107 | 1,220 |
| Super BeachBrawl Ball | 61% | 57–64% | #18 of 107 | 740 |
| Please Remain StandingKnockout | 60.9% | 57–64% | #11 of 107 | 739 |
| Pump It UpBrawl Ball | 58% | 56–60% | #34 of 107 | 1,674 |
| Open SpaceGem Grab | 65.4% | 55–75% | #7 of 62 | 81 |
Weaker maps for Pierce
Maps where Pierce's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Open BusinessHot Zone · Ranked | 44.7% | 42–48% | #36 of 77 | 958 |
| In the LiminalHot Zone · Ranked | 45.4% | 43–48% | #37 of 84 | 1,324 |
| Quick TravelHot Zone · Ranked | 43.9% | 39–48% | #38 of 78 | 460 |
| Flaring PhoenixKnockout · Ranked | 46.1% | 43–49% | #30 of 99 | 1,333 |
| Safe ZoneHeist · Ranked | 46% | 43–49% | #25 of 69 | 1,201 |
| Center StageBrawl Ball · Ranked | 43.6% | 38–49% | #42 of 70 | 346 |
Draft notes for Pierce
- Strongest mode in the data: Brawl Ball (#43 of 107 rated brawlers). Weakest: Hot Zone (#53 of 107).
- In the current Ranked pool, Pierce does best on Triple Dribble (55%) and worst on Center Stage (43.6%).
- How BrawlPick's picker models Pierce: long range, medium mobility, low durability — "Piercing long-range damage." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Pierce?
The picker weighs Pierce against every other option for your map, the bans, your team and the enemy picks — and explains why.
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