Damage Dealer · Super Rare

Rico Stats

In 43,452 recent games across all tracked 3v3 modes, Rico's team won 46.4% of the time (95% range 46–47%). Rico's strongest mode in this data is Gem Grab. On the current Ranked maps, Rico does best on Hard Rock Mine.

Data last updated .

See when Rico is the right pick

Opens a Ranked draft on Hard Rock Mine (Gem Grab), Rico's strongest current Ranked map in this data. Add bans and picks to see where Rico ranks.

Win rate
46.4%
Games
43,452
Best mode
Gem Grab
Best Ranked map
Hard Rock Mine

Rico's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Rico's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Gem Grab52%51–53%#15 of 1077,085
Brawl Arena51.8%47–57%#23 of 96417
Heist48.1%46–50%#33 of 1073,016
Brawl Ball45.9%45–47%#81 of 10722,739
Bounty46.1%44–48%#51 of 1072,785
Basket Brawl45.5%41–50%#50 of 97440
Knockout41.4%40–43%#91 of 1075,677
Hot Zone40.1%37–43%#80 of 1071,293

Best maps for Rico

Maps where Rico's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Hard Rock MineGem Grab · Ranked56.2%54–58%2,896
Sneaky FieldsBrawl Ball · Ranked54.5%52–56%2,384
Center StageBrawl Ball · Ranked53.2%51–56%1,618
Pinhole PuntBrawl Ball53.7%50–57%804
Hot PotatoHeist · Ranked52.9%50–56%1,298

Weaker maps for Rico

Maps where Rico's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Please Remain StandingKnockout31.3%29–34%1,012
Streets With No NameKnockout32.3%29–36%551
Double DeckerKnockout36.7%34–39%1,323
Pump It UpBrawl Ball39.1%38–41%4,560
Quick TravelHot Zone · Ranked34.3%28–41%198
Dueling BeetlesHot Zone · Ranked35.8%29–43%193

Draft notes for Rico

  • Strongest mode in the data: Gem Grab (#15 of 107 rated brawlers). Weakest: Hot Zone (#80 of 107).
  • In the current Ranked pool, Rico does best on Hard Rock Mine (56.2%) and worst on Quick Travel (34.3%).
  • How BrawlPick's picker models Rico: long range, medium mobility, low durability — "Bounce damage dominates walled lanes." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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