Damage Dealer · Super Rare
Rico Stats
In 43,452 recent games across all tracked 3v3 modes, Rico's team won 46.4% of the time (95% range 46–47%). Rico's strongest mode in this data is Gem Grab. On the current Ranked maps, Rico does best on Hard Rock Mine.
Data last updated .
Opens a Ranked draft on Hard Rock Mine (Gem Grab), Rico's strongest current Ranked map in this data. Add bans and picks to see where Rico ranks.
- Win rate
- 46.4%
- Games
- 43,452
- Best mode
- Gem Grab
- Best Ranked map
- Hard Rock Mine
Rico's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Rico's position among all rated brawlers in that mode.
Best maps for Rico
Maps where Rico's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Hard Rock MineGem Grab · Ranked | 56.2% | 54–58% | #4 of 95 | 2,896 |
| Sneaky FieldsBrawl Ball · Ranked | 54.5% | 52–56% | #4 of 89 | 2,384 |
| Center StageBrawl Ball · Ranked | 53.2% | 51–56% | #7 of 70 | 1,618 |
| Pinhole PuntBrawl Ball | 53.7% | 50–57% | #9 of 81 | 804 |
| Hot PotatoHeist · Ranked | 52.9% | 50–56% | #10 of 65 | 1,298 |
Weaker maps for Rico
Maps where Rico's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Please Remain StandingKnockout | 31.3% | 29–34% | #104 of 107 | 1,012 |
| Streets With No NameKnockout | 32.3% | 29–36% | #95 of 100 | 551 |
| Double DeckerKnockout | 36.7% | 34–39% | #99 of 107 | 1,323 |
| Pump It UpBrawl Ball | 39.1% | 38–41% | #97 of 107 | 4,560 |
| Quick TravelHot Zone · Ranked | 34.3% | 28–41% | #70 of 78 | 198 |
| Dueling BeetlesHot Zone · Ranked | 35.8% | 29–43% | #67 of 86 | 193 |
Draft notes for Rico
- Strongest mode in the data: Gem Grab (#15 of 107 rated brawlers). Weakest: Hot Zone (#80 of 107).
- In the current Ranked pool, Rico does best on Hard Rock Mine (56.2%) and worst on Quick Travel (34.3%).
- How BrawlPick's picker models Rico: long range, medium mobility, low durability — "Bounce damage dominates walled lanes." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Rico?
The picker weighs Rico against every other option for your map, the bans, your team and the enemy picks — and explains why.
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