Damage Dealer · Rare
Colt Stats
In 41,919 recent games across all tracked 3v3 modes, Colt's team won 43.2% of the time (95% range 43–44%). Colt's strongest mode in this data is Heist. On the current Ranked maps, Colt does best on Bridge Too Far.
Data last updated .
Opens a Ranked draft on Bridge Too Far (Heist), Colt's strongest current Ranked map in this data. Add bans and picks to see where Colt ranks.
- Win rate
- 43.2%
- Games
- 41,919
- Best mode
- Heist
- Best Ranked map
- Bridge Too Far
Colt's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Colt's position among all rated brawlers in that mode.
| Mode | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Heist | 49.6% | 48–51% | #24 of 107 | 6,959 |
| Bounty | 47.5% | 46–49% | #39 of 107 | 4,735 |
| Basket Brawl | 48.2% | 44–52% | #38 of 97 | 637 |
| Gem Grab | 42.7% | 41–45% | #79 of 107 | 2,410 |
| Brawl Ball | 41.2% | 40–42% | #100 of 107 | 17,872 |
| Knockout | 39.9% | 39–41% | #92 of 107 | 7,675 |
| Brawl Arena | 42.3% | 38–47% | #65 of 96 | 402 |
| Hot Zone | 38.4% | 36–41% | #88 of 107 | 1,229 |
Best maps for Colt
Maps where Colt's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Bridge Too FarHeist · Ranked | 55% | 53–57% | #4 of 65 | 1,795 |
| Grass KnotBrawl Ball | 55.8% | 50–61% | #10 of 79 | 287 |
Weaker maps for Colt
Maps where Colt's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Streets With No NameKnockout | 33.7% | 31–37% | #93 of 100 | 982 |
| Please Remain StandingKnockout | 35.7% | 33–38% | #96 of 107 | 1,649 |
| Super BeachBrawl Ball | 38.7% | 37–40% | #100 of 107 | 3,807 |
| Triple DribbleBrawl Ball · Ranked | 38.8% | 37–40% | #98 of 107 | 3,532 |
| Double DeckerKnockout | 39.2% | 37–41% | #92 of 107 | 2,786 |
| Sunny SoccerBrawl Ball | 36.1% | 31–42% | #61 of 71 | 302 |
Draft notes for Colt
- Strongest mode in the data: Heist (#24 of 107 rated brawlers). Weakest: Hot Zone (#88 of 107).
- In the current Ranked pool, Colt does best on Bridge Too Far (55%) and worst on Parallel Plays (32.1%).
- How BrawlPick's picker models Colt: long range, medium mobility, low durability — "Long-range high-DPS lane bully; squishy." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
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