Damage Dealer · Legendary
Surge Stats
In 32,087 recent games across all tracked 3v3 modes, Surge's team won 47.5% of the time (95% range 47–48%). Surge's strongest mode in this data is Gem Grab. On the current Ranked maps, Surge does best on Gem Fort.
Data last updated .
Opens a Ranked draft on Gem Fort (Gem Grab), Surge's strongest current Ranked map in this data. Add bans and picks to see where Surge ranks.
- Win rate
- 47.5%
- Games
- 32,087
- Best mode
- Gem Grab
- Best Ranked map
- Gem Fort
Surge's win rate by game mode
Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Surge's position among all rated brawlers in that mode.
Best maps for Surge
Maps where Surge's win rate is above 50% even at the low end of its 95% range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Pinhole PuntBrawl Ball | 54.3% | 50–58% | #8 of 81 | 654 |
| Gem FortGem Grab · Ranked | 54.1% | 50–58% | #5 of 78 | 627 |
| Grass KnotBrawl Ball | 54.6% | 50–59% | #9 of 79 | 473 |
Weaker maps for Surge
Maps where Surge's win rate is below 50% even at the high end of its range.
| Map | Win rate | 95% range | Rank | Games |
|---|---|---|---|---|
| Bridge Too FarHeist · Ranked | 24.1% | 15–37% | #61 of 65 | 54 |
| Shooting StarBounty · Ranked | 40.1% | 36–45% | #64 of 105 | 479 |
| Sunny SoccerBrawl Ball | 40.2% | 35–46% | #49 of 71 | 328 |
| Pump It UpBrawl Ball | 44.3% | 43–46% | #86 of 107 | 4,189 |
| Super BeachBrawl Ball | 44.7% | 43–46% | #84 of 107 | 4,138 |
| JednaHeist | 39.5% | 32–47% | #67 of 99 | 162 |
Draft notes for Surge
- Strongest mode in the data: Gem Grab (#28 of 107 rated brawlers). Weakest: Heist (#70 of 107).
- In the current Ranked pool, Surge does best on Gem Fort (54.1%) and worst on Bridge Too Far (24.1%).
- How BrawlPick's picker models Surge: medium range, high mobility, medium durability — "Scaling burst with teleport mobility." These are hand-reviewed traits the picker combines with the data above, not measurements.
About this data
- Source:
- battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
- Players:
- seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
- Battles:
- every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
- Win rate:
- share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
- Small samples:
- win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
- Game version:
- not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.
Full methodology: how BrawlPick works.
Related
Thinking of picking Surge?
The picker weighs Surge against every other option for your map, the bans, your team and the enemy picks — and explains why.
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