Damage Dealer · Legendary

Surge Stats

In 32,087 recent games across all tracked 3v3 modes, Surge's team won 47.5% of the time (95% range 47–48%). Surge's strongest mode in this data is Gem Grab. On the current Ranked maps, Surge does best on Gem Fort.

Data last updated .

See when Surge is the right pick

Opens a Ranked draft on Gem Fort (Gem Grab), Surge's strongest current Ranked map in this data. Add bans and picks to see where Surge ranks.

Win rate
47.5%
Games
32,087
Best mode
Gem Grab
Best Ranked map
Gem Fort

Surge's win rate by game mode

Across every map of each mode, ordered by the low end of the 95% range. "Rank" is Surge's position among all rated brawlers in that mode.

ModeWin rate95% rangeRankGames
Gem Grab50.8%49–52%#28 of 1075,040
Hot Zone50.4%49–52%#32 of 1073,486
Knockout49.3%47–51%#70 of 1072,041
Brawl Arena52%46–58%#28 of 96271
Brawl Ball46.3%46–47%#78 of 10718,332
Basket Brawl49%44–54%#41 of 97357
Bounty44.6%42–47%#60 of 1071,886
Heist41.1%37–45%#70 of 107674

Best maps for Surge

Maps where Surge's win rate is above 50% even at the low end of its 95% range.

MapWin rate95% rangeGames
Pinhole PuntBrawl Ball54.3%50–58%654
Gem FortGem Grab · Ranked54.1%50–58%627
Grass KnotBrawl Ball54.6%50–59%473

Weaker maps for Surge

Maps where Surge's win rate is below 50% even at the high end of its range.

MapWin rate95% rangeGames
Bridge Too FarHeist · Ranked24.1%15–37%54
Shooting StarBounty · Ranked40.1%36–45%479
Sunny SoccerBrawl Ball40.2%35–46%328
Pump It UpBrawl Ball44.3%43–46%4,189
Super BeachBrawl Ball44.7%43–46%4,138
JednaHeist39.5%32–47%162

Draft notes for Surge

  • Strongest mode in the data: Gem Grab (#28 of 107 rated brawlers). Weakest: Heist (#70 of 107).
  • In the current Ranked pool, Surge does best on Gem Fort (54.1%) and worst on Bridge Too Far (24.1%).
  • How BrawlPick's picker models Surge: medium range, high mobility, medium durability — "Scaling burst with teleport mobility." These are hand-reviewed traits the picker combines with the data above, not measurements.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. Mostly from the days before the update date.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

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The picker weighs Surge against every other option for your map, the bans, your team and the enemy picks — and explains why.

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