Counter picks

Squeak Counters

Which brawlers beat Squeak? Measured from 12,467 recent games with Squeak, these are the opponents with the most reliable win rate against it — each backed by at least 100 head-to-head games. The "vs expected" column shows whether a brawler is a real counter to Squeak or simply strong against everyone.

Statistics as of today

Matchup data updated . Based on 315,609 battles played Sep 17 – Oct 7, 2026.

Enemy picked Squeak? Find the best response

Opens a Ranked draft with Squeak already added as an enemy pick. Choose your map and see the best answers from the brawlers you own.

Best counters to Squeak

Ordered by the low end of each brawler's 95% range against Squeak, so a lucky small sample never tops the list.

BrawlerWin rate vs Squeak95% rangevs expectedGames
68.1%63–73%-5.6320
63.4%60–67%+2.4755
66.7%60–73%+8.9189
63.1%57–68%+6.2293
64.4%57–71%+3.4188
59.9%57–63%+10.4883
60.5%56–65%+0.1481
61.9%56–68%+3.8244
59.4%56–63%+2.4614
64.1%55–72%+1.1128

"vs expected" is the difference, in percentage points, from what the two brawlers' usual win rates alone would predict. Coloured values are outside the 95% range of chance; grey ones could be noise.

Specific counters: better against Squeak than usual

These brawlers win against Squeak clearly more often than their own usual win rate predicts — the matchup itself favours them, beyond being strong overall.

BrawlerWin rate vs Squeak95% rangevs expectedGames
59.9%57–63%+10.4883
66.7%60–73%+8.9189
58.1%53–63%+6.2418
63.1%57–68%+6.2293
42.3%40–45%+3.01,734

How Squeak's counters change by mode

The strongest counters within each game mode. A brawler that answers Squeak in one mode can be a poor pick in another.

Brawl Ball

  1. Shade60.7%244
  2. Gus61.3%163
  3. Amber62.5%112

Hot Zone

  1. Shade69.9%133
  2. Gus69%100
  3. Edgar66.1%174

Knockout

  1. Pearl65.7%143
  2. Najia64%139
  3. Cosmo62.9%105

Bounty

  1. Mortis60.6%132
  2. Brock55.6%286
  3. Piper52.7%315

What BrawlPick's draft engine picks into Squeak

The picker's own answer when the enemy's only known pick is Squeak, on current Ranked maps — before any bans, your team's picks or your collection are taken into account. It weighs map and mode fit, its counter rules, synergy and the observed map statistics, so it can differ from the measured counters above. It is the picker's model, not a measured result.

Maps: the current Ranked maps in the modes where Squeak is played most in BrawlPick's data.

Map and mode statistics behind these answers updated . Based on 522,668 battles played Sep 17 – Oct 7, 2026.

  1. 1
    Belle

    Favourable into the enemy composition

  2. 2
    Janet

    Favourable into the enemy composition

  3. 3
    Angelo

    Favourable into the enemy composition

  1. 1
    Cosmo

    Observed win rate on Pinball Dreams: 73.8% from 2k games (updated today)

  2. 2
    Pam

    Observed win rate on Pinball Dreams: 63.1% from 439 games (updated today)

  3. 3
    Bull

    Observed win rate on Pinball Dreams: 48.1% from 3k games (updated today)

  1. 1
    Piper

    Observed win rate on Shooting Star: 54.0% from 8k games (updated today)

  2. 2
    Belle

    Observed win rate on Shooting Star: 52.5% from 2k games (updated today)

  3. 3
    Nani

    Observed win rate on Shooting Star: 55.4% from 3k games (updated today)

Brawlers Squeak beats

The other side of the coin: opponents against whom Squeak's team wins most reliably — risky picks once the enemy has shown Squeak.

BrawlerSqueak's win rate95% rangevs expectedGames
74.6%70–78%+4.6472
65.7%59–71%+7.1236
59.7%57–63%+3.11,131
57.7%55–60%-3.01,734
57.1%54–60%+4.11,099

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. These numbers come from battles played Sep 17 – Oct 7, 2026.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Pick rate:
how often a brawler was picked per 100 battles in the same scope. Every battle has six brawlers, so the pick rates of all brawlers add up to about 600%; a brawler on both teams of one battle counts twice.
Battle counts:
unique battles, recovered from the stored pick rates (which share the battle count as denominator): exact only when the rounded rates allow no other number, "≈" when they leave a small range, left out otherwise. "Brawler appearances" counts each of the six brawlers in a battle separately.
Matchups and teammates:
counted from battles in which all six brawlers were identified: a matchup is a game where the two brawlers were on opposite teams, a teammate pair a game on the same team. The "expected" figure combines both brawlers' usual win rates in those battles, so a large difference points to the pairing itself rather than to one brawler being strong overall.
Small samples:
win rates are only shown from 30 games (100 for matchups and teammates); the 95% range shows the remaining uncertainty, and lists are ordered by its low end. That reduces, but does not remove, the chance of a small sample ranking high.
What it cannot tell you:
the range only covers sampling noise. It does not correct for who played a brawler, the drafts it was picked into, the same players appearing in many battles, or balance changes during the collection period.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

Facing Squeak in your next draft?

Start a Ranked draft with Squeak as the enemy pick. BrawlPick ranks your answers for the map, the bans and your team — from the brawlers you own.

Find the best response