Counter picks

Chester Counters

Which brawlers beat Chester? Measured from 13,371 recent games with Chester, these are the opponents with the most reliable win rate against it — each backed by at least 100 head-to-head games. The "vs expected" column shows whether a brawler is a real counter to Chester or simply strong against everyone.

Statistics as of today

Matchup data updated . Based on 315,609 battles played Sep 17 – Oct 7, 2026.

Enemy picked Chester? Find the best response

Opens a Ranked draft with Chester already added as an enemy pick. Choose your map and see the best answers from the brawlers you own.

Best counters to Chester

Ordered by the low end of each brawler's 95% range against Chester, so a lucky small sample never tops the list.

BrawlerWin rate vs Chester95% rangevs expectedGames
57.4%54–61%+4.3781
56.6%54–59%+1.31,105
56.1%53–59%+3.31,093
57.1%51–63%+1.8266
54.7%51–58%+3.5674
55.4%50–61%+6.7325
58.7%50–67%+9.0121
55.1%50–60%-0.9332
54%49–59%+1.9435
53.6%48–59%-3.0323

"vs expected" is the difference, in percentage points, from what the two brawlers' usual win rates alone would predict. Coloured values are outside the 95% range of chance; grey ones could be noise.

Specific counters: better against Chester than usual

These brawlers win against Chester clearly more often than their own usual win rate predicts — the matchup itself favours them, beyond being strong overall.

BrawlerWin rate vs Chester95% rangevs expectedGames
58.7%50–67%+9.0121
55.4%50–61%+6.7325
50.4%48–53%+5.11,477
51.5%47–56%+5.1565
49.2%46–52%+4.7883
57.4%54–61%+4.3781

How Chester's counters change by mode

The strongest counters within each game mode. A brawler that answers Chester in one mode can be a poor pick in another.

Gem Grab

  1. Tara67%103
  2. Gus58.2%184
  3. Bo54.9%224

Brawl Ball

  1. Amber63.9%302
  2. Shade59.3%681
  3. Doug63.6%140

Hot Zone

  1. Surge61.5%117
  2. Bo59.7%139
  3. Emz56.3%183

What BrawlPick's draft engine picks into Chester

The picker's own answer when the enemy's only known pick is Chester, on current Ranked maps — before any bans, your team's picks or your collection are taken into account. It weighs map and mode fit, its counter rules, synergy and the observed map statistics, so it can differ from the measured counters above. It is the picker's model, not a measured result.

Maps: the current Ranked maps in the modes where Chester is played most in BrawlPick's data.

Map and mode statistics behind these answers updated . Based on 522,668 battles played Sep 17 – Oct 7, 2026.

  1. 1
    Cosmo

    Observed win rate on Triple Dribble: 75.9% from 1k games (updated today)

  2. 2
    Jacky

    Observed win rate on Triple Dribble: 59.9% from 1k games (updated today)

  3. 3
    Juju

    Favourable into the enemy composition

  1. 1
    Emz

    Observed win rate on Double Swoosh: 54.1% from 4k games (updated today)

  2. 2
    Tara

    Observed win rate on Double Swoosh: 55.3% from 2k games (updated today)

  3. 3
    Sandy

    Observed win rate on Double Swoosh: 50.8% from 518 games (updated today)

  1. 1
    Janet

    Counters the enemy damage dealer

  2. 2
    Angelo

    Counters the enemy damage dealer

  3. 3
    Mandy

    Counters the enemy damage dealer

Brawlers Chester beats

The other side of the coin: opponents against whom Chester's team wins most reliably — risky picks once the enemy has shown Chester.

BrawlerChester's win rate95% rangevs expectedGames
78.3%75–81%+2.5594
64.1%62–66%-2.31,845
62.7%60–65%+0.31,340
64.2%58–70%-0.1243
63.4%58–69%+7.3268

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. These numbers come from battles played Sep 17 – Oct 7, 2026.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Pick rate:
how often a brawler was picked per 100 battles in the same scope. Every battle has six brawlers, so the pick rates of all brawlers add up to about 600%; a brawler on both teams of one battle counts twice.
Battle counts:
unique battles, recovered from the stored pick rates (which share the battle count as denominator): exact only when the rounded rates allow no other number, "≈" when they leave a small range, left out otherwise. "Brawler appearances" counts each of the six brawlers in a battle separately.
Matchups and teammates:
counted from battles in which all six brawlers were identified: a matchup is a game where the two brawlers were on opposite teams, a teammate pair a game on the same team. The "expected" figure combines both brawlers' usual win rates in those battles, so a large difference points to the pairing itself rather than to one brawler being strong overall.
Small samples:
win rates are only shown from 30 games (100 for matchups and teammates); the 95% range shows the remaining uncertainty, and lists are ordered by its low end. That reduces, but does not remove, the chance of a small sample ranking high.
What it cannot tell you:
the range only covers sampling noise. It does not correct for who played a brawler, the drafts it was picked into, the same players appearing in many battles, or balance changes during the collection period.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

Related

Facing Chester in your next draft?

Start a Ranked draft with Chester as the enemy pick. BrawlPick ranks your answers for the map, the bans and your team — from the brawlers you own.

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