Brawl Ball · Not in the Ranked rotation

Best Brawlers for Bustling Business

Which brawler should you pick on Bustling Business? These are the win rates BrawlPick observed for 65 brawlers on this Brawl Ball map, from 1,369 battles. The most reliable strong performer was Shade, winning 57.4% of 209 games.

Statistics as of today

Data updated . Based on 1,369 Bustling Business battles (8,213 brawler appearances), played Sep 17 – Oct 7, 2026.

Includes Ranked and regular 3v3 battles, not Ranked only. The rotation status is the last one detected from Ranked battles, separate from these statistics. See every Brawl Ball map and the mode-wide ranking.

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Strongest observed brawlers on Bustling Business

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't simply jump to the top. The range shows how far the true win rate could plausibly be from the observed one. The reliable picks — 150+ games and a range entirely above 50%, as on this map's card — are Shade.

Top 10 brawlers on Bustling Business by the low end of their 95% range
#BrawlerWin rate95% rangeGames
181.8%66–91%33 (limited sample)
278.4%63–89%37 (limited sample)
372.9%63–81%85 (limited sample)
478.8%62–89%33 (limited sample)
568.6%61–76%140 (limited sample)
671.4%58–82%56 (limited sample)
770.4%57–81%54 (limited sample)
863.3%55–71%147 (limited sample)
962.7%53–71%110 (limited sample)
1061.6%53–69%138 (limited sample)

* Fewer than 150 games: a limited sample, so the range is wide.

What the data says about Bustling Business

  • Controller brawlers are over-represented at the top: 4 of the 10 strongest, against about 1.8 you would expect from their share of the full table.
  • The most played brawler here, Mortis (512 games), ranks #27 by reliability — popular is not the same as strong on this map.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Promising, but not enough games yet

These brawlers won often on Bustling Business but appear in fewer than 150 observed games, so their win rate is much less certain.

Promising brawlers on Bustling Business with limited samples
BrawlerWin rate95% rangeGames
66%53–77%53 (limited sample)
65.3%51–77%49 (limited sample)
64.7%53–75%68 (limited sample)
64.1%53–74%78 (limited sample)
64.1%48–77%39 (limited sample)

Most played on Bustling Business

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

Most played brawlers on Bustling Business
BrawlerWin rate95% rangeGames
49.4%45–54%512
41.8%37–46%455
29.6%25–35%355
42.1%37–48%311
44.5%39–50%292

Lowest observed win rates

Brawlers whose win rate on Bustling Business was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

Lowest observed win rates on Bustling Business
BrawlerWin rate95% rangeGames
14.9%11–21%188
29.6%25–35%355
25.8%14–43%31 (limited sample)
35.7%28–45%115 (limited sample)
41.8%37–46%455
All 65 brawlers on Bustling Business
All rated brawlers on Bustling Business
#BrawlerWin rate95% rangeGames
181.8%66–91%33 (limited sample)
278.4%63–89%37 (limited sample)
372.9%63–81%85 (limited sample)
478.8%62–89%33 (limited sample)
568.6%61–76%140 (limited sample)
671.4%58–82%56 (limited sample)
770.4%57–81%54 (limited sample)
863.3%55–71%147 (limited sample)
962.7%53–71%110 (limited sample)
1061.6%53–69%138 (limited sample)
1164.1%53–74%78 (limited sample)
1264.7%53–75%68 (limited sample)
1366%53–77%53 (limited sample)
1460.2%52–68%128 (limited sample)
1565.3%51–77%49 (limited sample)
1657.4%51–64%209
1761.3%50–71%80 (limited sample)
1862.5%49–74%56 (limited sample)
1964.1%48–77%39 (limited sample)
2057.3%48–66%110 (limited sample)
2153.8%48–60%279
2261.5%48–73%52 (limited sample)
2356%47–65%116 (limited sample)
2461%46–74%41 (limited sample)
2562.5%45–77%32 (limited sample)
2658.8%45–71%51 (limited sample)
2749.4%45–54%512
2852.2%44–60%159
2953%44–62%115 (limited sample)
3060.6%44–75%33 (limited sample)
3159.5%44–74%37 (limited sample)
3255.9%43–68%59 (limited sample)
3349.3%43–56%225
3454.4%43–66%68 (limited sample)
3552.9%42–63%85 (limited sample)
3653.4%42–64%73 (limited sample)
3755.3%41–69%47 (limited sample)
3848.7%41–57%152
3948.6%39–58%109 (limited sample)
4048.6%39–58%105 (limited sample)
4144.5%39–50%292
4246.6%39–55%146 (limited sample)
4349.4%39–60%79 (limited sample)
4453.9%39–68%39 (limited sample)
4545.3%38–53%181
4652.3%38–66%44 (limited sample)
4743.5%38–49%269
4841.8%37–46%455
4951.1%37–65%47 (limited sample)
5051.1%37–65%47 (limited sample)
5142.1%37–48%311
5243.5%36–52%145 (limited sample)
5348.7%34–64%39 (limited sample)
5440.5%34–48%190
5545.7%32–60%46 (limited sample)
5644.7%31–59%47 (limited sample)
5741.2%30–53%68 (limited sample)
5838.1%30–47%118 (limited sample)
5937.2%29–46%113 (limited sample)
6035.7%28–45%115 (limited sample)
6129.6%25–35%355
6238.2%24–55%34 (limited sample)
6335.7%23–51%42 (limited sample)
6425.8%14–43%31 (limited sample)
6514.9%11–21%188

41 more brawlers were seen on Bustling Business with fewer than 30 games and are not rated.

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Bustling Business, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. These numbers come from battles played Sep 17 – Oct 7, 2026.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Pick rate:
how often a brawler was picked per 100 battles in the same scope. Every battle has six brawlers, so the pick rates of all brawlers add up to about 600%; a brawler on both teams of one battle counts twice.
Battle counts:
unique battles, recovered from the stored pick rates (which share the battle count as denominator): exact only when the rounded rates allow no other number, "≈" when they leave a small range, left out otherwise. "Brawler appearances" counts each of the six brawlers in a battle separately.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end. That reduces, but does not remove, the chance of a small sample ranking high.
What it cannot tell you:
the range only covers sampling noise. It does not correct for who played a brawler, the drafts it was picked into, the same players appearing in many battles, or balance changes during the collection period.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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