Brawl Ball · Not in the Ranked rotation

Best Brawlers for Beach Ball

Which brawler should you pick on Beach Ball? These are the win rates BrawlPick observed for 107 brawlers on this Brawl Ball map, from 31,574 battles. The most reliable strong performer was Cosmo, winning 73.1% of 2,163 games.

Statistics as of today

Data updated . Based on 31,574 Beach Ball battles (189,444 brawler appearances), played Sep 17 – Oct 7, 2026.

Includes Ranked and regular 3v3 battles, not Ranked only. The rotation status is the last one detected from Ranked battles, separate from these statistics. See every Brawl Ball map and the mode-wide ranking.

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Strongest observed brawlers on Beach Ball

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't simply jump to the top. The range shows how far the true win rate could plausibly be from the observed one. The reliable picks — 150+ games and a range entirely above 50%, as on this map's card — are Cosmo, Wendy and Amber.

Top 10 brawlers on Beach Ball by the low end of their 95% range
#BrawlerWin rate95% rangeGames
173.1%71–75%2,163
266.9%64–70%948
365.7%64–68%2,266
467.8%64–72%487
565.4%63–68%1,599
666.4%63–70%786
764.2%61–67%1,129
863.6%61–66%1,609
962.2%61–63%7,201
1064%61–67%987

* Fewer than 150 games: a limited sample, so the range is wide.

What the data says about Beach Ball

  • Tank brawlers are over-represented at the top: 4 of the 10 strongest, against about 1.5 you would expect from their share of the full table.
  • Damage Dealer brawlers are under-represented: 0 of the 10 strongest, against about 1.9 expected.
  • The most played brawler here, Mortis (9,176 games), ranks #83 by reliability — popular is not the same as strong on this map.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Most played on Beach Ball

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

Most played brawlers on Beach Ball
BrawlerWin rate95% rangeGames
45.7%45–47%9,176
31.7%31–33%8,366
37.7%37–39%7,454
62.2%61–63%7,201
44.5%43–46%7,039

Lowest observed win rates

Brawlers whose win rate on Beach Ball was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

Lowest observed win rates on Beach Ball
BrawlerWin rate95% rangeGames
25.6%24–27%4,316
31.7%31–33%8,366
37.7%37–39%7,454
36.8%34–39%1,526
39.2%38–40%6,826
All 107 brawlers on Beach Ball
All rated brawlers on Beach Ball
#BrawlerWin rate95% rangeGames
173.1%71–75%2,163
266.9%64–70%948
365.7%64–68%2,266
467.8%64–72%487
565.4%63–68%1,599
666.4%63–70%786
764.2%61–67%1,129
863.6%61–66%1,609
962.2%61–63%7,201
1064%61–67%987
1162.7%61–65%2,429
1264.6%61–68%582
1363.2%60–66%1,036
1464.8%60–69%437
1561.4%60–63%3,912
1662.3%59–65%988
1760.6%58–63%1,739
1862.2%58–66%579
1962.3%58–66%551
2061.3%58–65%776
2161.7%58–65%608
2261.1%58–64%846
2361.5%58–65%624
2461.5%58–65%605
2560.1%57–63%1,238
2660.2%57–63%1,086
2760%57–63%830
2862.5%57–68%264
2958.5%56–60%2,320
3058.9%56–62%1,322
3161.4%56–66%337
3261.2%56–66%338
3360.2%56–65%450
3459.7%56–64%561
3560.2%55–65%425
3658.2%55–61%1,105
3758.7%55–62%739
3859.4%55–64%473
3957.6%55–60%1,259
4056.7%55–59%2,720
4158.1%55–61%831
4257.3%54–60%1,177
4357.7%54–61%904
4456.5%54–59%2,050
4556.9%54–60%1,175
4659.3%54–64%339
4757.2%54–60%914
4858.8%54–64%388
4956.9%54–60%904
5055.2%54–57%3,966
5159.8%54–66%244
5256.3%54–59%1,241
5355.1%53–57%1,675
5455.5%52–59%744
5556.3%52–61%485
5655.4%52–59%740
5753.1%52–54%5,174
5855.1%52–59%771
5957.1%51–63%301
6055%51–59%713
6155.3%51–59%570
6254.3%51–58%805
6355.9%50–61%329
6452.5%50–55%1,470
6553.6%50–57%672
6651.3%49–53%2,017
6750.3%49–52%5,794
6851.6%49–55%1,081
6952.9%49–57%518
7049.8%48–51%5,585
7150%48–52%2,636
7253.9%48–60%284
7351.3%48–55%818
7452.9%48–58%376
7549.2%48–51%3,322
7649.5%47–52%1,429
7749.2%47–52%1,605
7849.5%46–53%948
7949.9%46–54%537
8048.8%46–52%896
8149.7%45–54%537
8247%45–49%2,876
8345.7%45–47%9,176
8447.1%45–50%1,553
8550.6%45–57%257
8646.2%44–48%2,915
8748.2%44–52%539
8846.1%44–48%1,950
8944.5%43–46%7,039
9047.6%43–52%492
9146.4%42–50%603
9248.7%42–55%236
9343.9%42–45%3,949
9447.8%42–53%312
9543.6%41–46%2,019
9641.9%41–43%6,652
9746.5%41–52%269
9841.8%41–43%6,339
9940.5%39–42%2,784
10039.2%38–40%6,826
10140%37–43%1,128
10246%37–55%113 (limited sample)
10339%37–41%2,436
10437.7%37–39%7,454
10536.8%34–39%1,526
10631.7%31–33%8,366
10725.6%24–27%4,316

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Beach Ball, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. These numbers come from battles played Sep 17 – Oct 7, 2026.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Pick rate:
how often a brawler was picked per 100 battles in the same scope. Every battle has six brawlers, so the pick rates of all brawlers add up to about 600%; a brawler on both teams of one battle counts twice.
Battle counts:
unique battles, recovered from the stored pick rates (which share the battle count as denominator): exact only when the rounded rates allow no other number, "≈" when they leave a small range, left out otherwise. "Brawler appearances" counts each of the six brawlers in a battle separately.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end. That reduces, but does not remove, the chance of a small sample ranking high.
What it cannot tell you:
the range only covers sampling noise. It does not correct for who played a brawler, the drafts it was picked into, the same players appearing in many battles, or balance changes during the collection period.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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