Basket Brawl · Not in the Ranked rotation

Best Brawlers for Triple-Double

Which brawler should you pick on Triple-Double? These are the win rates BrawlPick observed for 87 brawlers on this Basket Brawl map, from 2,239 battles. The most reliable strong performer was Gus, winning 65.3% of 225 games.

Statistics as of today

Data updated . Based on 2,239 Triple-Double battles (13,434 brawler appearances), played Sep 17 – Oct 7, 2026.

Includes Ranked and regular 3v3 battles, not Ranked only. The rotation status is the last one detected from Ranked battles, separate from these statistics.

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Strongest observed brawlers on Triple-Double

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't simply jump to the top. The range shows how far the true win rate could plausibly be from the observed one. The reliable picks — 150+ games and a range entirely above 50%, as on this map's card — are Gus, Damian and El Primo.

Top 10 brawlers on Triple-Double by the low end of their 95% range
#BrawlerWin rate95% rangeGames
170.1%59–79%77 (limited sample)
265.3%59–71%225
365.8%55–75%79 (limited sample)
460.8%53–68%176
561.7%53–70%128 (limited sample)
660.9%53–69%138 (limited sample)
763.9%52–74%72 (limited sample)
862.6%52–72%91 (limited sample)
956%52–60%659
1061.3%52–70%106 (limited sample)

* Fewer than 150 games: a limited sample, so the range is wide.

What the data says about Triple-Double

  • The most played brawler here, El Primo (659 games), ranks #9 by reliability — popular is not the same as strong on this map.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Promising, but not enough games yet

These brawlers won often on Triple-Double but appear in fewer than 150 observed games, so their win rate is much less certain.

Promising brawlers on Triple-Double with limited samples
BrawlerWin rate95% rangeGames
66.7%50–80%33 (limited sample)
62%48–74%50 (limited sample)
59.2%45–72%49 (limited sample)
58.3%47–69%72 (limited sample)
58.2%47–68%79 (limited sample)

Most played on Triple-Double

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

Most played brawlers on Triple-Double
BrawlerWin rate95% rangeGames
56%52–60%659
46.4%43–50%621
52.7%48–57%476
50.2%46–55%456
51.9%47–57%416

Lowest observed win rates

Brawlers whose win rate on Triple-Double was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

Lowest observed win rates on Triple-Double
BrawlerWin rate95% rangeGames
22%13–35%50 (limited sample)
25%16–38%56 (limited sample)
35.7%29–43%185
35.2%27–44%125 (limited sample)
35.3%27–44%119 (limited sample)
All 87 brawlers on Triple-Double
All rated brawlers on Triple-Double
#BrawlerWin rate95% rangeGames
170.1%59–79%77 (limited sample)
265.3%59–71%225
365.8%55–75%79 (limited sample)
460.8%53–68%176
561.7%53–70%128 (limited sample)
660.9%53–69%138 (limited sample)
763.9%52–74%72 (limited sample)
862.6%52–72%91 (limited sample)
956%52–60%659
1061.3%52–70%106 (limited sample)
1156.7%50–63%217
1256.7%50–63%201
1366.7%50–80%33 (limited sample)
1457.5%49–66%120 (limited sample)
1552.7%48–57%476
1662%48–74%50 (limited sample)
1758.2%47–68%79 (limited sample)
1851.9%47–57%416
1952.3%47–57%350
2058.3%47–69%72 (limited sample)
2157.7%47–68%78 (limited sample)
2254.7%46–63%139 (limited sample)
2354.7%46–63%139 (limited sample)
2452.6%46–59%211
2555.6%46–65%99 (limited sample)
2650.2%46–55%456
2751%45–57%312
2859.2%45–72%49 (limited sample)
2950.1%45–55%381
3055.6%45–66%81 (limited sample)
3153%45–61%134 (limited sample)
3256.9%44–69%58 (limited sample)
3351.1%44–58%182
3450.3%43–57%199
3548.2%43–54%340
3651.1%43–59%141 (limited sample)
3754.2%43–65%72 (limited sample)
3854.3%43–65%70 (limited sample)
3951.8%43–61%112 (limited sample)
4046.4%43–50%621
4154.8%42–67%62 (limited sample)
4250.3%42–58%149 (limited sample)
4350.8%42–59%124 (limited sample)
4450.9%42–60%114 (limited sample)
4550%42–58%138 (limited sample)
4648%41–55%202
4746.4%41–52%308
4852.1%41–63%73 (limited sample)
4948.1%40–56%156
5050.6%40–61%87 (limited sample)
5149.5%40–59%103 (limited sample)
5247.4%40–55%152
5345.2%39–51%259
5444.2%39–50%326
5544.5%39–50%283
5646.4%39–54%151
5744.7%38–51%228
5852.3%38–66%44 (limited sample)
5943%37–49%284
6049.2%37–61%61 (limited sample)
6150%37–63%52 (limited sample)
6242.8%36–50%194
6347.5%35–60%59 (limited sample)
6451.5%35–67%33 (limited sample)
6544.2%35–54%104 (limited sample)
6641.5%34–49%171
6750%34–66%32 (limited sample)
6842.6%33–52%101 (limited sample)
6943.2%33–54%88 (limited sample)
7045.5%33–59%55 (limited sample)
7144.4%33–57%63 (limited sample)
7244.9%32–59%49 (limited sample)
7344.9%32–59%49 (limited sample)
7443.1%31–56%58 (limited sample)
7541.3%30–54%63 (limited sample)
7637.7%30–47%122 (limited sample)
7744.4%30–60%36 (limited sample)
7835.7%29–43%185
7941.3%28–56%46 (limited sample)
8035.2%27–44%125 (limited sample)
8135.3%27–44%119 (limited sample)
8236.2%25–49%58 (limited sample)
8334.7%23–49%49 (limited sample)
8433.3%20–50%33 (limited sample)
8530.8%19–46%39 (limited sample)
8625%16–38%56 (limited sample)
8722%13–35%50 (limited sample)

20 more brawlers were seen on Triple-Double with fewer than 30 games and are not rated.

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Triple-Double, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. These numbers come from battles played Sep 17 – Oct 7, 2026.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Pick rate:
how often a brawler was picked per 100 battles in the same scope. Every battle has six brawlers, so the pick rates of all brawlers add up to about 600%; a brawler on both teams of one battle counts twice.
Battle counts:
unique battles, recovered from the stored pick rates (which share the battle count as denominator): exact only when the rounded rates allow no other number, "≈" when they leave a small range, left out otherwise. "Brawler appearances" counts each of the six brawlers in a battle separately.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end. That reduces, but does not remove, the chance of a small sample ranking high.
What it cannot tell you:
the range only covers sampling noise. It does not correct for who played a brawler, the drafts it was picked into, the same players appearing in many battles, or balance changes during the collection period.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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