Knockout · Not in the Ranked rotation

Best Brawlers for Think Ahead

Which brawler should you pick on Think Ahead? These are the win rates BrawlPick observed for 107 brawlers on this Knockout map, from 9,572 battles. The most reliable strong performer was Cosmo, winning 73.9% of 1,144 games.

Statistics as of today

Data updated . Based on 9,572 Think Ahead battles (57,432 brawler appearances), played Sep 17 – Oct 7, 2026.

Includes Ranked and regular 3v3 battles, not Ranked only. The rotation status is the last one detected from Ranked battles, separate from these statistics. See every Knockout map and the mode-wide ranking.

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Strongest observed brawlers on Think Ahead

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't simply jump to the top. The range shows how far the true win rate could plausibly be from the observed one. The reliable picks — 150+ games and a range entirely above 50%, as on this map's card — are Cosmo, Wendy and Juju.

Top 10 brawlers on Think Ahead by the low end of their 95% range
#BrawlerWin rate95% rangeGames
173.9%71–76%1,144
269.2%65–73%621
368.4%61–75%158
464%59–69%353
562.5%59–66%597
660.3%58–62%2,742
761.5%58–64%987
863.1%57–68%298
962.3%57–67%395
1063.4%57–70%216

* Fewer than 150 games: a limited sample, so the range is wide.

What the data says about Think Ahead

  • Tank brawlers are under-represented: 0 of the 10 strongest, against about 1.5 expected.
  • The most played brawler here, Piper (5,009 games), ranks #79 by reliability — popular is not the same as strong on this map.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Promising, but not enough games yet

These brawlers won often on Think Ahead but appear in fewer than 150 observed games, so their win rate is much less certain.

Promising brawlers on Think Ahead with limited samples
BrawlerWin rate95% rangeGames
64.1%48–77%39 (limited sample)
62.4%54–70%141 (limited sample)
61.1%53–69%149 (limited sample)
59.4%51–67%133 (limited sample)
57.8%48–67%102 (limited sample)

Most played on Think Ahead

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

Most played brawlers on Think Ahead
BrawlerWin rate95% rangeGames
44.6%43–46%5,009
48.7%47–50%3,547
60.3%58–62%2,742
28%26–30%2,624
37.3%35–39%2,199

Lowest observed win rates

Brawlers whose win rate on Think Ahead was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

Lowest observed win rates on Think Ahead
BrawlerWin rate95% rangeGames
25.1%21–29%414
25.6%22–30%524
28%26–30%2,624
29%24–34%324
34%31–37%809
All 107 brawlers on Think Ahead
All rated brawlers on Think Ahead
#BrawlerWin rate95% rangeGames
173.9%71–76%1,144
269.2%65–73%621
368.4%61–75%158
464%59–69%353
562.5%59–66%597
660.3%58–62%2,742
761.5%58–64%987
863.1%57–68%298
962.3%57–67%395
1063.4%57–70%216
1160.9%56–65%476
1263%56–69%208
1362.8%56–69%183
1461.4%55–67%264
1561.6%55–68%237
1658.8%55–62%706
1760.7%55–66%270
1857.8%55–61%962
1962.1%55–69%169
2062.4%54–70%141 (limited sample)
2159.8%54–65%276
2257%54–60%924
2357.5%54–61%656
2458.7%53–64%339
2557%53–61%675
2661%53–68%154
2761.1%53–69%149 (limited sample)
2857.7%53–63%390
2957.1%53–62%468
3056.6%52–61%518
3159.2%52–66%201
3260.1%52–68%153
3358.4%52–65%221
3457.4%52–63%305
3559.3%52–66%167
3655.8%52–60%523
3755.7%52–60%544
3859%51–66%161
3957.2%51–63%264
4059.4%51–67%133 (limited sample)
4156.3%51–62%300
4254.9%50–59%483
4355.1%50–60%414
4453.4%50–57%951
4552.4%50–55%1,942
4655.3%50–61%333
4753.7%49–58%540
4855.9%49–62%213
4957.1%49–65%140 (limited sample)
5054.5%49–60%277
5154.9%49–61%237
5252.2%49–56%703
5356.2%49–64%162
5464.1%48–77%39 (limited sample)
5555.9%48–63%161
5657.8%48–67%102 (limited sample)
5752%48–56%610
5851.1%48–54%890
5953%48–58%353
6054.6%48–61%198
6148.7%47–50%3,547
6253%47–59%268
6352.6%47–58%270
6455.5%47–64%119 (limited sample)
6551%46–55%469
6649.6%46–53%906
6752.1%46–58%240
6856.9%45–68%72 (limited sample)
6950.4%45–55%375
7055.8%45–66%86 (limited sample)
7148.5%45–52%740
7246.9%45–49%1,681
7351.8%44–59%166
7455.1%44–66%78 (limited sample)
7548.3%44–53%466
7650.5%44–57%210
7752%43–61%127 (limited sample)
7856.6%43–69%53 (limited sample)
7944.6%43–46%5,009
8045.4%42–49%813
8146.1%42–51%451
8248.7%41–57%148 (limited sample)
8343.3%41–46%1,283
8446.1%40–52%295
8547%40–54%202
8646%40–52%248
8751.5%40–63%66 (limited sample)
8847.6%40–56%147 (limited sample)
8945.5%40–52%266
9048.3%39–57%118 (limited sample)
9150%39–61%76 (limited sample)
9245.4%39–52%196
9346.9%38–56%111 (limited sample)
9439.2%37–42%1,528
9545.6%37–55%114 (limited sample)
9642.8%36–50%180
9737.3%35–39%2,199
9845.6%34–57%68 (limited sample)
9935.6%33–39%971
10036.2%33–40%616
10134%31–37%809
10239.3%31–49%112 (limited sample)
10333.1%28–39%251
10428%26–30%2,624
10529%24–34%324
10625.6%22–30%524
10725.1%21–29%414

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Think Ahead, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

About this data

Source:
battle logs from the official Brawl Stars API, collected by BrawlPick. Not copied from another site.
Players:
seeded from BrawlPick users, public leaderboards and top clubs, then widened to the players they met. Likely skewed toward more active, higher-skill players; not a random sample.
Battles:
every 3v3 battle with a win or loss (Ranked and regular matches), each counted once even if seen through several players. These numbers come from battles played Sep 17 – Oct 7, 2026.
Win rate:
share of a brawler's appearances where its team won. Both teams are counted, so the average is about 50%. "Games" is the number of appearances.
Pick rate:
how often a brawler was picked per 100 battles in the same scope. Every battle has six brawlers, so the pick rates of all brawlers add up to about 600%; a brawler on both teams of one battle counts twice.
Battle counts:
unique battles, recovered from the stored pick rates (which share the battle count as denominator): exact only when the rounded rates allow no other number, "≈" when they leave a small range, left out otherwise. "Brawler appearances" counts each of the six brawlers in a battle separately.
Small samples:
win rates are only shown from 30 games; the 95% range shows the remaining uncertainty, and lists are ordered by its low end. That reduces, but does not remove, the chance of a small sample ranking high.
What it cannot tell you:
the range only covers sampling noise. It does not correct for who played a brawler, the drafts it was picked into, the same players appearing in many battles, or balance changes during the collection period.
Game version:
not recorded per battle. If a balance update landed during the collection period, the numbers mix battles from before and after it.

Full methodology: how BrawlPick works.

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