Knockout · Not in the Ranked rotation

Best Brawlers for Opening Move

Which brawler should you pick on Opening Move? These are the win rates BrawlPick observed for 108 brawlers on this Knockout map, from 11,886 battles. The most reliable picks are Vince (70.6% of 1,609 games), Cosmo (70.6% of 654 games) and Wendy (67.7% of 835 games).

Statistics as of today

Includes Ranked and regular 3v3 battles, not Ranked only. The rotation status is the last one detected from Ranked battles, separate from these statistics. See every Knockout map and the mode-wide ranking.

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Strongest observed brawlers on Opening Move

Ordered by the low end of each brawler's 95% range, not by raw win rate, so a high number from a small sample doesn't simply jump to the top. The range shows how far the true win rate could plausibly be from the observed one. The reliable picks named above — the same as on this map's card — have 150+ games and a range entirely above 50%.

Top 10 brawlers on Opening Move by the low end of their 95% range
#BrawlerWin rate95% rangeGames
170.6%68–73%1,609
270.6%67–74%654
367.7%64–71%835
467.8%62–73%289
565%60–69%428
666%60–72%244
763.9%60–68%554
863.9%60–68%549
967.4%59–74%147 (limited sample)
1068.6%59–77%102 (limited sample)

* Fewer than 150 games: a limited sample, so the range is wide.

Opening Move tier list from win rates

A data-based tier list from the same games as the tables on this page, not an official or community list. Each tier compares one brawler's 95% range on Opening Move with a 50% win rate; B does not mean average, only that the range still includes 50%. A tier needs 150+ games on this map. For the whole mode, see the Knockout tier list.

Tier C: Clearly below 50%

whole range below 50% · 7 brawlers

Tier D: Clearly well below 50%

whole range at least 5 points below 50% · 12 brawlers

Limited data: no tier yet

30–149 games on Opening Move: shown in the table, too few games for a tier.

What the data says about Opening Move

  • Popular is not the same as strong, so compare the numbers: the most played brawler here, Piper (5,005 games), ranks #82 of 108 by reliability.

Classes are the official in-game classes. These are descriptions of the observed games, not causes.

Promising, but not enough games yet

These brawlers won often on Opening Move but appear in fewer than 150 observed games, so their win rate is much less certain.

Promising brawlers on Opening Move with limited samples
BrawlerWin rate95% rangeGames
64%56–71%147 (limited sample)
60.4%50–70%91 (limited sample)
59.9%52–68%142 (limited sample)
57.6%48–67%99 (limited sample)
56%46–66%91 (limited sample)

Most played on Opening Move

Brawlers that appeared in the most observed games. Popular is not the same as strong — compare the win rates.

Most played brawlers on Opening Move
BrawlerWin rate95% rangeGames
44.6%43–46%5,005
47.7%46–49%3,905
28.9%27–30%3,615
35.3%34–37%2,874
59%57–61%2,753

Lowest observed win rates

Brawlers whose win rate on Opening Move was clearly below 50% in this sample, even allowing for its size. This can reflect the map, the drafts they were picked into, or who played them — not necessarily that the brawler can't work here.

Lowest observed win rates on Opening Move
BrawlerWin rate95% rangeGames
24.1%21–27%902
28.9%27–30%3,615
30.5%27–34%545
35.3%34–37%2,874
34%31–38%729
All 108 brawlers on Opening Move
All rated brawlers on Opening Move
#BrawlerWin rate95% rangeGames
170.6%68–73%1,609
270.6%67–74%654
367.7%64–71%835
467.8%62–73%289
565%60–69%428
666%60–72%244
763.9%60–68%554
863.9%60–68%549
967.4%59–74%147 (limited sample)
1068.6%59–77%102 (limited sample)
1163.3%59–68%414
1261.2%58–64%1,064
1364.8%58–71%216
1463.4%58–69%279
1559%57–61%2,753
1663.3%57–69%234
1760%57–63%1,012
1859.7%57–63%1,080
1961.6%56–67%349
2064%56–71%161
2160%56–64%685
2259.5%56–63%852
2360.7%56–65%432
2464%56–71%147 (limited sample)
2562.2%56–68%241
2659%56–62%874
2762%56–68%237
2859.8%56–64%532
2961.4%55–68%220
3060.1%55–65%333
3159.6%54–65%344
3261.1%54–68%190
3359%54–64%334
3459.4%54–65%281
3557.4%54–61%641
3657%53–61%674
3761%53–68%154
3858.5%53–64%313
3958.6%53–64%292
4056.2%53–60%828
4156.1%53–59%850
4259.4%53–66%214
4357.5%52–63%313
4454.1%52–56%2,034
4555.3%52–59%800
4659.9%52–68%142 (limited sample)
4755.7%52–60%553
4858.3%51–65%206
4955.2%51–59%578
5055.5%51–60%501
5155.2%51–59%573
5255.7%51–60%440
5357.6%51–64%217
5454%51–57%980
5556.5%51–62%294
5655.7%51–61%395
5760.4%50–70%91 (limited sample)
5855.6%50–61%297
5954.9%50–60%375
6054.6%49–60%339
6152.1%49–55%994
6255.8%49–62%206
6353.5%49–58%456
6455.7%48–63%167
6557.6%48–67%99 (limited sample)
6654.1%48–60%233
6751.6%48–56%618
6850.3%47–53%1,020
6950.8%47–55%666
7053.4%47–60%234
7152%47–57%323
7247.7%46–49%3,905
7356%46–66%91 (limited sample)
7447.8%46–50%1,861
7548.8%45–52%762
7648.3%45–52%741
7752.8%45–61%142 (limited sample)
7848.7%44–53%528
7946.9%44–50%1,300
8049.8%44–56%277
8150.6%43–58%174
8244.6%43–46%5,005
8345%43–47%1,623
8450.5%41–60%103 (limited sample)
8546.9%41–53%239
8647%40–55%168
8747.2%40–55%159
8844.4%39–50%293
8943.6%39–49%353
9040.6%38–44%1,007
9143.4%37–50%233
9246.7%37–57%90 (limited sample)
9338.5%37–40%2,334
9438.8%36–42%1,061
9547.1%36–59%68 (limited sample)
9641.2%36–47%272
9735.3%34–37%2,874
9844.1%33–56%68 (limited sample)
9940.5%33–49%148 (limited sample)
10035.2%33–38%1,169
10135.5%33–39%940
10235.5%31–41%363
10334%31–38%729
10440.4%29–53%57 (limited sample)
10533.4%29–39%332
10628.9%27–30%3,615
10730.5%27–34%545
10824.1%21–27%902

How to use these numbers

These are observed results, not a prediction. A win rate also reflects who played the brawler and the drafts it was picked into: a brawler that is usually chosen as a counter will look stronger than it would as a blind first pick.

Use the table to shortlist brawlers for Opening Move, then decide from your draft: what was banned, what your team needs and what the enemy picked. That last step is what the BrawlPick picker does for you — it weighs these numbers together with counters, synergy and role balance, so its recommendation is not simply this table sorted by win rate.

For the roles a Knockout team usually needs, see the Knockout strategy on the mode page.

More Knockout maps and guides

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